Stingm on 10/8/2008 at 16:17
This was a pretty good mission. It kept my thinking cap on a few times, as well as my eyes. I also loved the homages. Looking forward to another mission from this designer.
Sting :thumb:
Aspirin on 10/8/2008 at 20:57
Good FM. But tough on loot.
btw I made it to the closed part of cemetery but the small house is empty. Should anything be there ?
intruder on 11/8/2008 at 08:22
Quote Posted by Aspirin
Good FM. But tough on loot.
btw I made it to the closed part of cemetery but the small house is empty. Should anything be there ?
Actually it was supposed that there's something in it, but I always run into the scene complexity error when moving around in the area which is now surrounded with the fence to prevent players from enter it and crash the game. But it seems it is still possible to get in there...:(
Aspirin on 11/8/2008 at 08:31
Yes, a little bit fence climbing...
Quincy Jones Wannabe on 11/8/2008 at 13:53
Thank you very much for this mission!
It reminded me of the original T2 missions, which is a good thing. I think you captured the T2 essence with the "Thieve's Highway" element (a feature which is rarely considered by many FM developers) and, of course, your storyline. I think I'm going to replay it tonight.
N
bobber on 11/8/2008 at 20:36
How the heck do I get to the submarine base I saw mentioned? Tks.
shadows on 12/8/2008 at 00:34
Quote Posted by bobber
How the heck do I get to the
submarine base I saw mentioned? Tks.
Once you get past the Western gate you need to get to the inventors house. It's the one opposite the mechanist church.
bobber on 12/8/2008 at 23:01
Geesh, I had the key with me the whole time for the western gate! :o
bedwine on 15/8/2008 at 00:53
I don't know if this was a bug or what. I was going through this mission for the second time. I wanted to set it up so I could back track incase I couldn't find all the loot. There were two mechanist that wore helmets and I like play with a blackjack only if possible. My solution was to try taking one of them out with a Frog. I don't know what happened but the first frog exploded but the other one was invincible. None of the AI's could kill the thing. The crossbow mechanists ended up accidently killing her buddies by accident. I went back to my save gave and re did it with opening the doors to the Church. The crossbow AI killed everyone in the area including the other Crossbower on the North side of the church. I tried repeating it in another game but it did not work. It sure was fun though.
It reminded me of "Durant" one of my Favorite FM's. :ebil:
Master Garett on 22/8/2008 at 16:05
I don't have any rope arrows to begin with?
edit: never mind...