metal dawn on 3/7/2005 at 20:31
You're right. It looks spooky, very film noir. I'm having flashbacks to Ranstall.
Ottoj55 on 4/7/2005 at 01:35
this is more complete than ranstall, i've converted every colored light in every mission to white, basically desaturated them, ranstall still had many yellowish light sources. all the objects are done, the briefings, the interface, the map retains yellow and blue hilights, i can't get rid of them, but the maps are converted themselves. also, some particles have color to them, likely because of the way dark combines multiple palette colors. its nearly uploaded to jason's site, this pack is calendra's legacy size.
Yandros on 4/7/2005 at 03:21
Thanks Jason! I look forward to trying this out. My (
http://thiefmissions.com/patches/T2GreyMod.zip) Greyscale Mod was a decent conversion for the filesize, but what you've done is the whole enchilada. :D
BrokenArts on 4/7/2005 at 05:09
GumDrop did a FM that was in Black and White too. The Cistern, I believe was the name.
BrokenArts on 4/7/2005 at 11:41
Ahh that's right, thank you.
Musopticon? on 4/7/2005 at 14:17
Like velvet on my eyes. Thanks, Otto.
Mortal Monkey on 7/7/2005 at 06:21
Cool. Will there be a '2D art only' pack for us Catalysts?
I wish ATI would release a smartshader SDK for D3D, then we could take grittyness to a whole new level.
Tulsidas on 7/7/2005 at 10:12
Jason, what's the status? :D