pavlovscat on 1/11/2015 at 03:03
This is a perfect mission for a dark & stormy night! I had a bit of trouble getting started, but I really enjoyed it. Absolutely beautiful visually.
fortuni on 1/11/2015 at 04:51
Getting there......
have just bought a new computer and have spent a nightmare evening installing and configuring xpadder, it's amazing that such a simple program can be so finickity so set up and get right
mission looks superb so far, apart from the fact i keep looking up at the sky when i want to move forward :grr:
fortuni on 1/11/2015 at 09:36
2 questions
How do you trigger the appearance of the spade....have watched Fen's video and my spade is definately not where Fen finds his
Also my Glowstones do not work....if i 'use' one all that happens is I have one less glowstone in my inventory :confused:
Kurhhan on 1/11/2015 at 11:06
Fortuni I had the same. I installed all over again, T2 +Tafferpatcher+1.23. Now work like a charm
Congratulations on the release Yandros! Great gift at Halloween. Good riddles and "scripts".
fortuni on 1/11/2015 at 13:05
Thanks Khurthan
worked out what was going on, when i first tried to play my computer said i only had Newdark 1.22 so patched with tafferpatch 216
(newdark 1.23) and game played....but could not use glowlits, Garrett did not say anything when he approached the tomb, and just realised the grave digger did not trigger and so neither did the spade. So tried to re-patch with Newdark and noticed it installed at lightening speed. Have just booted up on my old computer and the game plays correctly.....it would appear my new computer is not correctlyor only partially installing tafferpatch, don't know why, so will post in that thread to see if someone can advise
frobbin hood on 1/11/2015 at 21:30
Great fun that!
Only bit I had trouble with was where to use thecrowbar.
Had no trouble opening the coffin and missed the fireball trap as I have learned over the years playing thief, ALWAYS open things from the side and NEVER walk down the centre of a corridor :D.
pwl on 1/11/2015 at 22:53
Quote Posted by Yandros
Which one, out of curiosity?
The one made of lead or the black one. I just missed it :confused: I did not look carefully enough in that room??
SlyFoxx on 2/11/2015 at 18:16
Just fired this up. At the start the screen reads "Object 383 is being used as difficulty debug. No difficulty defined."
wtf??:confused:
Tannar on 2/11/2015 at 18:35
This:
Quote Posted by Yandros
I left the NVDifficultyDebug script on the starting point, that's all. That message only appears if you have the debug script OSM in your T2 directory, but it does no harm.
SlyFoxx on 2/11/2015 at 19:20
Cool. Thanks.