Thief 2 mission - Amoral Dilemma Feb. 15/09 - by Krush
Krush on 15/2/2009 at 15:49
For nickie: The weapons room (armory) key is pretty well hidden in the police sergeants' office (NOT the Sheriff's office on the top floor, that's different).
Big spoiler: Check the bookcases on the wall.
Ravenhook on 15/2/2009 at 15:51
Cheers Krush, I've just run through it again and you changed the position....eeek!:laff:
ticky on 15/2/2009 at 16:02
Nice architecture, Krush! Also, the pines represent a very unique atmosphere in the hammerite's garden. Good work!
Krush on 15/2/2009 at 16:03
Thanks! And Ravenhook - there are even more changes that weren't there in beta... :sly:
BrokenArts on 15/2/2009 at 16:04
I may have to run through it again, with the changes you've made.
nickie on 15/2/2009 at 16:14
Thanks Krush - very cunning. :D
Ravenhook on 15/2/2009 at 16:23
Quote:
And Ravenhook - there are even more changes that weren't there in beta...
Looks like I've got do it all again too...otherwise I'm not going to be much good trying to help anyone...:wot::weird:
The Phantom on 15/2/2009 at 16:41
How awesome :D
Two new Thief 2 missions in just two days.
Good to see this one released, Krush :thumb:
BrokenArts on 15/2/2009 at 17:00
Quote Posted by Ravenhook
Looks like I've got do it all again too...otherwise I'm not going to be much good trying to help anyone...:wot::weird:
Exactly, and I can't help but think, whats the point of testing, when the final stage had so many changes. The testers can't help anyone with the new release, because we haven't played it ourselves. The new release should of been tested first. Oh well......
Krush on 15/2/2009 at 17:02
It was mainly adding the new way into the police station, since many of you had trouble with that.