Jashin on 13/10/2006 at 09:40
This is my theoritical reading:
I think the ending is synonymous to the work of any Renaissance playwright, that it deals with the end of a "tabulated" way of life (Feudalism) and the emergence of a capitalist economy where everything has a price and consequently, nothing is persistent, nothing is certain. Thief 3 ending clearly illustrated the keepers' fear of the "unwritten age," chiefly Orland, the fallen clock tower which points to all keepers (the rulers), and the loss of balance.
I think Garrett is the embodiment of capitalism: the acquisitive nature of the thief, his ability to take what's not his and make it his own (from which all great fortunes are amassed), and his invisibility whilst taking it. And considering the nature of the trade, it's also a mockery of the social-economic arrangements of capitalism where the Thieves are at the top of the heap.
Incidentally, having no shortage of manor houses, Thief is very Victorian.
ercles on 13/10/2006 at 12:35
I think Elentari was actually wondering what happened, not the laborious inferrals that one can make about capitalism and feudalism
S_Hole on 13/10/2006 at 13:14
irrelevant
it's the perfect excuse to be pretentious
Jashin on 13/10/2006 at 16:23
What's not clear about what happened in the game? :erm: BTW I just borrowed the opportunity to make a point about Thief. I'll remove the question, it doesn't make a difference really.
And pretentious about what? This is basic theoritical reading, if this is irrelevent then it means games are still too infantile to be considered art.
Poison Ivy on 13/10/2006 at 17:32
Oh gods.... :tsktsk:
What I really hate is when people start doing deep between-the-lines interperations that have a completely different nature to the game/book/movie/whatever.... You've just nearly spoiled my favourite Garrett by drawing a parallel between him and capitalism. >_< Just MHO, but I hate politics and I think they should stay out of the Thief world... You don't see politics in Thief 3 anyway, the most influence you have on politics is sneaking into a house of one of the Great Families.
Solabusca on 13/10/2006 at 21:17
Quote Posted by Jashin
What's not clear about what happened in the game? :erm: BTW I just borrowed the opportunity to make a point about Thief. I'll remove the question, it doesn't make a difference really.
And pretentious about what? This is basic theoritical reading, if this is irrelevent then it means games are still too infantile to be considered art.
This is basic theoretical claptrap, sir.
Your theories are poorly thought out, specious, and, plainly put, tedious. You ascribe far grander sociopolitical motive to the characters and setting than should be inferred from the source material.
.j.
Hewer on 13/10/2006 at 21:45
Big words itt
burrick on 14/10/2006 at 04:23
I recall reading from another forum that someone found the ending somewhat ambiguous and it was, indeed, mysterious to me until I read from websites that since all other Keepers perished in the City's transformation from having Keepers to not having any, supposedly, Garrett became the lead Keeper as was shown by the glyph on his hand.
Since the ending was essentially a replay of his childhood experience, I wonder if someone might be encouraged to make up a T3 FM about what happened between him and that child. I kind of think that last thief game, T3, left that wide open for someone else to do an FM or unofficial mission pack about him and a new breed of Keepers under his leadership.
What about his 'profession' of thieving? I'll bet he'll still be 'acquiring' things as with his thieving ways he developed considerable survival skills, something the other Keepers who ventured out of the Keepers cloistered environs did not have. Their missions ended up with them being dead and found by Garrett.
What does anyone think about this? Will these Unwritten Times bring about a different species of Keepers?
DarthMRN on 14/10/2006 at 09:34
Curiously, before T3 was released, I assumed the ending video would show us an aged Garrett living alone in a big mansion, his exploits having finally paid off big time.
I think it fits well with the notion of the high-ups of society being thieves, having (in this case literally) acquired their wealth at the expense of others.
jermi on 14/10/2006 at 12:43
Quote Posted by Poison Ivy
You don't see politics in Thief 3 anyway,
Perhaps you should open your eyes.
Quote Posted by Poison Ivy
I hate politics
= "I'm pretty sure 'politics' is when guys in suits give speeches from behind podiums, and that bores me to death."