Moody on 7/5/2008 at 03:38
Quote Posted by massimilianogoi
I am sorry for you, but this mission are in the way I want.
By the way, this is a labyrinth, and the purpose of a security labyrinth that keeps out a treasure is daunting the malevolents ;) .
If I were a wealthy man, I would never hide a treasure where the thieves amuses themselves! eh eh
And the labyrinth is voluntarily poor of details, for bamboozle indeed!
QUOTE]
I'm sorry for you too, talking about common sense, if you're a wealthy man, would you make a labyrinth to protect your treasure in the first place? This is a game and running like this isn't entertaining, and what is the gist of a game? is to entertain gamers.
the lack of details and the similar structure makes it hard to recognize the way,
only fires, guards walls and weed could be seen, the drunken guard is a good point but with that only couldn't help the way outbamboozle? maybe, or you just didn't put in effort?
what you made this time is totally meaningless, and the only way to complete it is either by pure luck, or to go through the whole place with about 5 hours or more.
5 hours of running in thief, can you imagine playing a game like that?
if you weren't the creator of this mission, would you enjoy it? is this the way you want?
massimilianogoi on 7/5/2008 at 13:37
Quote Posted by Moody
I'm sorry for you too, talking about common sense, if you're a wealthy man, would you make a labyrinth to protect your treasure in the first place?
Why not? ;) By your remarks, it seems this structure should keep out the thieves very well!! :p
Anyway, at the begin of this thread, I said you shouldn't take too seriously this FM, it was just an experiment to finish a whole FM.
Quote Posted by Moody
only fires, guards walls and weed could be seen, the drunken guard is a good point but with that only couldn't help the way out The note in the spoiler that I put about this before should help so much to reach the treasure.
Quote Posted by Moody
5 hours of running in thief, can you imagine playing a game like that?
if you weren't the creator of this mission, would you enjoy it? is this the way you want?
No one is compelled playing it, I'm not the guy that follows the Hollywood's idea that the customers have always to be entertained; I prefer to be eccentric, and I will never do a FM just for entertain the players, I want more...
Judith on 7/5/2008 at 14:07
Quote:
I prefer to be eccentric
There's a long way between being eccentric or controversial and simply making quite poor FM + excuses... But on the other hand, we shouldn't really expect anything ambitious while playing the first timer's FM (I remember mine, and I think it's quite poor, when it comes to... everything ;))
Moody on 7/5/2008 at 14:21
I dun want to talk about common sense anymore... if you ever see a person who builds a labyrinth go tell me, even if you make a labyrinth no thief would wander around, they'd possibly use bombs...
I followed your tips andfound the drunken guard, which I did before you gav e the tips, but failed to make the corridors, because they all look the same
the truth is you can't even describe the way out because of the poor structure.
I'm not compelled to finish it, so I'm giving up as I've said
the art of labyrinth should be a cleverly designed one
a good eccentric mission would be the combat arena FM, which was a good idea and new too
only being eccentric is useless, you can make a mission with no guards and puzzles, that'd be eccentric too isn't it?
I don't want to argue but really I don't like this mission
of course you can have it your way though
New Horizon on 8/5/2008 at 03:21
You probably should have just released this level to some private beta testers, rather than an official public release. Releasing something like this publicly won't inspire much confidence in your future releases.
massimilianogoi on 8/5/2008 at 12:54
Patience, however I found it great! ;)
Degustibus...
pwyll on 9/5/2008 at 19:41
Well, I finished this mission, too :)
It took me 40 min. I didn't see any drunken guard. I just tried to walk in South - East direction.
Lucky me :) Now I cannot make it again.
Would you give us the blueprints of the labyrinth?
Kaela on 9/5/2008 at 20:08
It should be noted that author’s first objective was to prove to himself that he can complete something – so congratulations for that. Bravo, Massimiliano! You did it!
To the players: Quite an interesting mission, but if you are not enjoying the process of finding the way, than this FM is definitely not for you. No mansions, no keys, no pick pocketing, no real loot hunting, no blackjacking, not even serious challenge in ghosting. So in fact – when you find the way to the loot, you complete the mission.
If you do enjoy the process of finding your way in an unknown environment, then I suggest sharpen your pencils (in 3 colors – for route, lights & guards) and map your way. It took me 2 hours to complete it, no luck required. This is one way of using the head, as suggested by the tip.:idea:
It was surprising to discover how many markers are in the labyrinth, once you start paying attention to them. It is true, however, that it is impossible to remember them and orientate yourself without a map – you blink you get lost. But Massimiliano is right – that is the very nature of a labyrinth.
I liked it, so once again grazie mille and buona fortuna with the next project (my Italian doesn’t run too far).:D