IronEagle on 29/10/2012 at 11:29
there is no need to wait for a new version of a software, because here the savegame Work, of course you do not save often. But I noticed that florian in this thread, exchanged the nymph to the air for that of the woods. I hope it's just that the problem :)
this thread was saw about 4000 times. are just a few to complain. ^_^
if you do not believe I can make a video on youtube florian about the savegame . this mission was head BETATESTED by 3 persons very expert by the way of editor able to save and load.
the operating systems used are vista ( vista ? oh my ), Seven and XP.
vista the worst operating system ever made by Microsoft.
ANYWAY is around a bugged version of the map. is not the one. but it is this.
(
http://www.hawkflyaway.altervista.org/Thief%20Deadly%20Shadows%20-%20Kings%20And%20Queens%20-%20By%20Hawkfly%20and%20IronEagle.zip) http://www.hawkflyaway.altervista.org/Thief%20Deadly%20Shadows%20-%20Kings%20And%20Queens%20-%20By%20Hawkfly%20and%20IronEagle.zip
by the way this version contain a Briefing video , and various correction ,
i hope i was Clear :devil:
:angel::angel::angel:
Florian on 29/10/2012 at 15:08
Quote Posted by IronEagle
there is no need to wait for a new version of a software, because here the savegame Work, of course you do not save often. But I noticed that florian in this thread, exchanged the nymph to the air for that of the woods. I hope it's just that the problem :)
this thread was saw about 4000 times. are just a few to complain. ^_^
if you do not believe I can make a video on youtube florian about the savegame . this mission was head BETATESTED by 3 persons very expert by the way of editor able to save and load.
the operating systems used are vista ( vista ? oh my ), Seven and XP.
vista the worst operating system ever made by Microsoft.
ANYWAY is around a bugged version of the map. is not the one. but it is this.
(
http://www.hawkflyaway.altervista.org/Thief%20Deadly%20Shadows%20-%20Kings%20And%20Queens%20-%20By%20Hawkfly%20and%20IronEagle.zip) http://www.hawkflyaway.altervista.org/Thief%20Deadly%20Shadows%20-%20Kings%20And%20Queens%20-%20By%20Hawkfly%20and%20IronEagle.zip
by the way this version contain a Briefing video , and various correction ,
i hope i was Clear :devil:
:angel::angel::angel:
The saving and starting bug is only in your newest version (the one without video - 1.2). In the the version with the broken switch (1.15) I could at least save and then restart and reload - but now saving is not possible at all - the game crashes to desktop at once, when saving and doesn´t generate any save game to reload after restart (and I didn´t change anything to the readables in your new version, because the objects are correct at the start). So the bug is not only on my system. Others also mentioned it.
The newest version with briefing video (version 2.1) is just the same - you can quick save and do a normal save until you open the first gate to the city with the first key in prison - after that, all saves crash with me. And worst of all: when you complete the first goal (e.g. find Floyds telescope or entering Havoks tower) all other goals don´t have text anymore - do not know why that is. Just for testing reasons I tried to play without saving until I came down the platforms in Havoks tower and then I couldn´t open the wooden double doors - probably missing a key or a bug (don´t know - I could only find four keys until here and can´t remember from version 1.15 if I found more)
So I will hope that snobel is right and it will work with a new fix later on - because I really want to play the FM.
Just a question to the others, because IronEagle thinks everyone else can play and it´s only me: who can load the FM regularly and can also save and reload? Just to be certain, that it has nothing to do with my installed version (I use Win 7 by the way).
Perhaps the betatesting by editor doesn´t show these errors? Why don´t you betatest directly in the game (e.g. by loading through GarrettLoader?)
snobel on 29/10/2012 at 17:52
I've taken a look at this latest version, and it's very close to the "property storage" limit. After the first save it was at 98 %, during the second save it crashed. With the fix I have in store, after the third save it was at 106 % of the (original) limit. That limit is definitely T3Ed's Achilles heel... :(
Quote Posted by Florian
Perhaps the betatesting by editor doesn´t show these errors? Why don´t you betatest directly in the game (e.g. by loading through GarrettLoader?)
That's good advice, and one of the Thief 3 developers (
http://www.ttlg.com/forums/showthread.php?t=91954&p=1172466&viewfull=1#post1172466) agrees:
Quote Posted by Harwin
In the game, the used property count is higher than in the editor (some properties get instantiated onto instances when the game starts up). Therefore there are some levels that will work in the editor but fail in the game.
IronEagle on 29/10/2012 at 21:52
Quote Posted by Florian
do not know why that is. Just for testing reasons I tried to play without saving until I came down the platforms in Havoks tower and then I couldn´t open the wooden double doors - probably missing a key or a bug (don´t know - I could only find four keys until here and can´t
heHehe why yuo call that a possibly bug when, maybe, you simply can't find a switch my friend ? :)
look on the right side...a little switch in the brush ,is there a ROCKET LAUNChER that can help you to finish this mission...i also addedd a MINIGUN AND A RAIL GUN after a bit....look at the statue..on the right side , there is a switch that open the doors...:rolleyes:Inline Image:
http://img685.imageshack.us/img685/3803/garrettrocketlauncherir.jpg
IronEagle on 29/10/2012 at 22:08
The mission has been tested ingame with Garrettloader and Modernloader. with other software as MP. we was able to save 3 times we have not continued. it seemed enough,( it's enough) I mean hitman does not allow you to save even once.
New Objective "does not save more than three times" :)
is the same of " do not get caught from the guards more than three times" ? is the same.
Afterall you're a master Thief..:)
Florian... , i can ask you something ? what you liked of this mission ?
you liked the Caravaggio and Michelangelo paints ?...
Beleg Cúthalion on 30/10/2012 at 10:40
Most actions taking place in the game alter or actually increase the PSC, so it's quite possible to crash the game even with only two or one saves if enough "material" has been shoveled onto the PSC until that point. With barely any information on how to keep the PSC low during the building phase or "defragmentating" it afterwards we're stuck with the advise not to get over app. 42,000 property slots in T3Ed.
IronEagle on 30/10/2012 at 11:54
DON'T PLAY IT..IS SIMPLE...in this mission you're allowed to save only 2 o 3 times
i wanted this , i know that i reached the limit...for this reason my original GMP was of 45 mb ..for this reason .
stop bother me with this things , same things....very Annoiyng...
The map is completely playable people..
Florian on 30/10/2012 at 19:50
Quote Posted by IronEagle
DON'T PLAY IT..IS SIMPLE...in this mission you're allowed to save only 2 o 3 times
i wanted this , i know that i reached the limit...for this reason my original GMP was of 45 mb ..for this reason .
stop bother me with this things , same things....very Annoiyng...
The map is completely playable people..
I think it is annoying that we act as your FM-testers and you do not want to listen to us. If you do not want us to play your missions (or if you make them unplayable by not givinig us the possibility to save the game) than do not release them in public and ask us for our opinion. For me nice paintings will never compensate playability - I prefer missions with lesser graphics, if one can play through them without bugs. Sorry, if now you will be angry again, but I am sure that many others think the same but just don´t dare to say it here.
Regarding the
lever behind the statue: I found it already before your hint and pulled it, but nothing happened - so is it a bug or is there a second lever? Did you test it?
csamba on 4/11/2012 at 15:42
I wonder if having to ban the author of this mission automatically involves the closing of this thread:confused:. If it does, excuse my ignorance - but if it does not, I'd be grateful for a hint (Gnartsch? Florian? Bar?) about how to "follow the switch steps, one on them opens the gate" of the Air Temple? I'm in the King's tomb (playing version 1.15 which does not entirely block saves) and operated both switches there - in the coffin as well as on the left column - but the Air gate, left of the Cloister, remains locked.:sweat: