WorLord on 10/10/2012 at 16:14
The new 300-series nVidia drivers allow for FXAA to be officially "injected" into for anything OpenGL/DirectX-y, much like the FXAA injectors that had been popping up for some time.
I set FXAA to be "on" all the time, in all 3D apps. Fired up T3, turned on bloom...
... and the game is *also* Anti-Aliased! Something I never thought possible, and it *really* makes the game look top-notch.
:thumb:
ZylonBane on 11/10/2012 at 00:02
I'm not getting what you're surprised at. The whole point of FXAA is that it's a post-processing shader that works on top of anything.
WorLord on 11/10/2012 at 16:51
Quote Posted by ZylonBane
I'm not getting what you're surprised at. The whole point of FXAA is that it's a post-processing shader that works on top of anything.
I'm surprised at two things:
1) At seeing T3 anti-aliased and bloom'd at the same time, something that was previously impossible, and
2) I'm surprised that FXAA is actually working on this, as Thief 3 uses DX8, which meant that the other injectors would not work with it (and I got that straight from the injector developer's mouth).
Basically: Didn't work before, works now, looks great, happy me.