Akven on 6/2/2019 at 18:26
P.S. Btw, try Manga109 on interface files
Or I could my own attemt in separate HD interface mod
Gecko on 7/2/2019 at 09:11
Thank you. I've made some tests with rocks model but i don't like it. I also tried a mix of both (manga + rocks) versions but it doesn't convince me. I prefer the manga version.
What is the max. resolution for interface textures? I think it's still 640 x 480 right? Can anybody confirm this?
Akven on 7/2/2019 at 09:18
I don't like it either after my tests.
It is useful for 5-10 special textures, no more. But on these textures it better than Manga109.
I'll test interface on my FullHD, maybe engine will not support this.
And what about different textures in TFix and Thief Gold?
john9818a on 8/2/2019 at 08:49
How does ESRGAN compare with using the resampling tool in PSP? Does ESRGAN have batch processing like PSP does?
It seems that if you upscale a texture it (the face of a brush) would have to be down scaled in dromed to make it look right.
Constance on 9/2/2019 at 07:59
Quote Posted by Akven
3. What is the file pspbrwse.jbf in textures folders? Is it some thumbnail gallery for graphic editors by accident left in production?
Yes, that's the name of the thumbnails cache file that Paint Shop Pro's image browser created, back in the days.
Akven on 10/2/2019 at 12:59
Gecko, if you will provide base mod, I could try to improve specific textures by trying different models one by one for every image. Also I'd want to sort out TFix/Thief Gold different textures like COWALL texture.
Akven on 10/2/2019 at 13:09
Also. You know that you could combine models between them by using interpolation parameter? There is something in documentation.