ZylonBane on 1/8/2013 at 15:05
Just to let everyone know, Kolya has created a (
https://www.systemshock.org/index.php?board=39.0) Thief I/II Modifications forum over at systemshock.org. This is intended for use as a master archive of Thief mods, like the current archive of (
https://www.systemshock.org/index.php?board=2.0) SS2 mods.
I've often thought it odd that mods for Thief are so few and far between. Perhaps it's precisely because there's been no single place to go for them. Well, get on over there and post your mods! NV, Voodoo, Vurt, Jermi, etc, I'm looking at you guys.
The Watcher on 1/8/2013 at 15:44
Sounds a good idea to me, but it might be useful to define just what is considered to constitute a mod to avoid confusion and/or lots of posts of irrelevant material.
ZylonBane on 1/8/2013 at 16:46
Irrelevant material like what?
The Watcher on 1/8/2013 at 20:53
Well, that really comes down to how you are defining 'mod' doesn't it. I'm assuming that it's strictly things that modify the original content while playing the original missions? So, EP, high-res replacement textures for standard ones, jermi's newskies, that sort?
ZylonBane on 1/8/2013 at 20:56
Well... yes. The term "mod" is pretty well understood. But if you want a formal definition:
"Any non-FM content intended for end users to enhance or otherwise modify their Thief gameplay experience."
So everything from TafferPatcher to custom health shields.