Quote Posted by catbarf
Well, I decided to go somewhat further.
Mission 2.
So, I started by some caves. 'Gee,' I thought. 'This seems oddly familiar'.
Then I came across the first corpse.
And realized it wasn't a corpse.
So I skirted around it, never coming within five feet.
Then around the next one by the tesla coils.
Then again, creeping slowly with utter dread around the three bodies together.
But once I got past those, I was safe...
...until I saw three or four patrolling a series of tunnels.
Shit.
So, looking for somewhere to go, I took a look at the elevator- and hey, it's got buttons! I pressed a button, and heard the screeching of the thing start to grind, and realized that every single one of the bastards from here to the Hammerites is going to hear it. So I ran. Ran, right past a zombie in my face, right past the crouching zombie that reminded me of the Skinny Buddha Dude from Pathways Into Darkness, right through a door and into Hammerville.
After three unsuccessful attempts to blackjack the first guard (he heard me), I stabbed him to death. I wish I could have sneaked past, but it wasn't working. I crept on, past a bunch of them smelting metal, until I came to the next set of tunnels. I had to time it really well to get past, but I felt quite proud of being able to sneak by them.
Up ahead, a Guard with a key, talking to another guard.
By this point, I realized that while these guys can hear a pin drop in the middle of a factory line, they're also near-blind. So it was with little difficulty that I sneaked up, grabbed a key, and sneaked away.
Ugh, their sense of hearing is uncanny. While I'm in a refinery, surrounded by other guards, and with all kinds of machinery making noise, all it takes is one errant step to get the usual string of 'What was that?' and 'The shadows cannot hide you forever'. Don't they have rats in this place? Or other animals, or do they not dare entertain the possibility that one of their compatriots might not follow the same exact movement pattern all day? At least they're incompetently stupid. Back to the sneaking.
So, again, when I came to the cell blocks, and a guard came walking towards me, I retreated back into the hallway. Much to my dismay, it seemed he was coming down that way too. Even still, he passed not two feet by me, and yet didn't see anything (How exactly does one conceal themselves while carrying a sword and huge bow, as well as a dozen different kinds of glowing arrows?). So, WHAM! Blackjack'd. I advanced up to where the other guard was standing in a control room.
After a failed 'Shoot him' attempt, followed by a failed 'Bash in the door and stab him' attempt, I decided to lure him out. Well, if he saw me, he'd ring the alarm anyway. Instead, I put my newfound knowledge to work and started making some noise. He came out, walked right next to me (HELLO GOOD SIR, I AM TWO INCHES IN FRONT OF YOUR FACE), and walked back. Smack! Another one down. I opened what I hoped was block six, and started to head back. I was right, and started talking with Cutty.
Oh, the horrors of listening to a long monologue as the character repeats the same three-second animation over and over again.
Still, he mentioned 'down in the bone horde', which seems vaguely familiar to me. I imagine it's the zombie- and burrick-infested hellhole I'll be heading to next. Fun.
And that's where I finished tonight- sitting in Cutty's cell. I'm going to continue tomorrow.
Just wanted to say: The FLOOR your on makes a difference. Metal floors make more noise than dirt, carpets, or wood, which is why they heard you so much easier. Stone is in the middle range of noise, while metal and tile are the noisiets.