Thief: TIS - Volume One: Cop In The Shadows - Playing Feb 10th - Feb 24th - by SneakyJack
Tannar on 12/2/2009 at 22:34
SneakyJack - might I suggest that for each mission we do here you (or whoever starts it) include a link to the fan missions thread for that FM in addition to the download links so that folks can go there for answers to their questions?
That would keep this thread for discussion of the mission rather than asking and answering questions when players get stuck playing it. We already have threads for that.
Of course, if the answer can't be found anywhere else I think it would fine to ask here but I suggest checking the other threads first before using this thread for that purpose.
I might be way off base but I can just see this thread becoming exceedingly long and having to sift through all that just to find the posts dicussing the mission. Just an idea; what do you think?
SneakyJack on 12/2/2009 at 22:38
Quote Posted by Tannar
SneakyJack - might I suggest that for each mission we do here you (or whoever starts it) include a link to the fan missions thread for that FM in addition to the download links so that folks can go there for answers to their questions?
I was going to do that for this one but couldn't find a forum thread on it. I will do so on any future missions to keep hint questions to a minimum - so if anyone has the link to the release thread for this mission (if there was one here) please post it or PM it to me so that I can add it to the original post.
pavlovscat on 12/2/2009 at 22:39
Tannar, that is a great idea. I'm surprised I didn't think of that. I link the help threads in my reviews. :sweat:
The idea here is to discuss the FM after it's been played. Adding a link to the discussion thread may encourage some people to join in who didn't want to ask how to do something.
Dawggon on 12/2/2009 at 23:07
"Bi" is two, as in bicycle = 2-wheel bike. Bisexual, you like 'em both, he and she. So bi-weekly would be two weeks.
Stats: 3 hours. 30 sec. Had to go back and find more loot.
Loot: $2689 out of $2729
Playing: Hard
Style: Knock them out, b.j. style
Kills: 1, Ramirez got in my way and he ticks me off.
Pockets Picked: 4 of 6
Locks Picked: 12
Knock Outs: Must have bonked them all as no one was around.
It was an interesting, first time play. Very dark in areas and would like to have had more light to investigate. Probably nothing to see anyway. Seemed very dreary and desolate with so many false doors and lack of
any street activity.
It suited my style in exploring and poking around. Lack of any secrets disappointed me. Spent time going behind every desk, chair, statue, etc. to try and find a lever.
The bar was madly colored, and not to scale.
I don't know how the rest of you found the manager, or to get out once you got in, but I found 3 boxes and dropped them on the statue. Dropped on down and found him in the big chest. To get out, I re-stacked the boxes to reach top of statue and then jumped to ledge.
T. Nagy did a fine job of architecture and not too difficult play. Hardest thing for me, duh, was finally seeing the ladder on outside of building. I must have been walking around looking at my feet.
It was fun participating in this, and thanks to SneakyJack for bringing this activity to the forum.
SneakyJack on 13/2/2009 at 05:56
Thank you for your contributions Swiz and Dawggon, and thank you again Dawggon for your kind words - I'm glad you are enjoying it.
Its really interesting to see what people thought of the mission due to so many different play styles and how the mission was approached.
Shadowcrawler on 13/2/2009 at 07:32
comment: found a way out of the room other than using boxes. dark so it was easy to miss at first.
question: how to get evidence. one door locked with dead guy that was killed inside, with the "pool"
I assume he has a key to get into his safe to get docs to be evidence.
any help is appreciated.
jiansonz on 13/2/2009 at 07:59
@SneakyJack, maybe you should put this link in the first post. It´s the longest thread about the mission I found in a search:
(
http://www.ttlg.com/forums/showthread.php?t=71856)
@safriend: I assume you saw the guy in the pool room get murdered, yes? The one that did the deed has a key (well, two keys, actually) to the pool room.
Emerald Wolf on 13/2/2009 at 12:01
How I played:
Difficulty: Expert
My Playstyle: Casual Ghost (Minimum KO's / Alerts)
Ghosted: No
Loot: 2579 out of 2729 = (95%)
Pockets Picked: 4 out of 6
Knockouts: 4
Kills: None
Total Time: 1 Hour 34 minutes 35 seconds
General Mission Thoughts:
On the whole it was a nice little mission to play through but I found it rather difficult to immerse myself in it with respect to the plot. To start with the "mission briefing" feels very out of character for Garrett and is rather vague in any case. Then when I started the game I found myself to be one of only two cops in this neighbourhood and whats more it seems there is a curfew on when we're allowed to be on the streets (okay so the briefing says something to that effect but an elaboration would have been nice).
Getting on with the mission though, everything else seemed fair enough until I started to make my way through the warehouse in search of answers to this particular little mystery. I completed my objective ( So his corpse was stuffed into trunk? Case Closed I guess ), but left with more questions than I started with (more on that later).
Then it was on to the second half of the mission which to me felt more like a loot hunt than trying to recover the evidence against Garrett, which was more of a side quest to me. The mansion was a nice siteseeing occasion but I would have liked to know why ramirez felt he needed to kill Lord Archer and why the nearby guards didn't seem to mind... other than to start looking for me of course. . Afterwards it was a jaunty stroll home which sadly lacked the sense of me have accomplished much with the nights errands, but at least it was fun while it lasted.
Standout Mission Traits:
For some reason the use of lighting in this mission stood out for me (but that could be because I've been trying to play through all the older mission in a chronological order and am still busy with the early 2001 offerings)
Mission Oddities:
-If you steal a passing archer's arrows you'll end up with mini-arrows in your your inventory (I'd like to know why this happens as I've come across it in other FMs as well).
-The robots in the warehouse area are surpizingly fleshy and can be knocked out (That and the inclusion of other System Shock material made me feel like I'd stepped into the twilight zone for a moment)
-While snooping about the warehouse a Mechanist mechanic suddenly showed up and for reasons I can't imagine was just as suddenly hacked to bits by a passing robot (I reloaded at this point and knocked him out to avoid alerting the robots)
-The second warehouse is even stranger, here we find a large pagan structre without any further explanation to its presence... except maybe for a white "alien" entity standing around in a nearby room with a gemstone lying on the ground.
-In Lord Archer's Library is a book that highlights but can't be read... and if you look up you'll see that someone's forgotten to feed the fish again.
Personal Mission Accomplishments:
-Accounted for all the pockets to be picked (missed the one on Lord Archer's corpse and on Ramirez)
SneakyJack on 13/2/2009 at 14:41
Quote Posted by jiansonz
@SneakyJack, maybe you should put this link in the first post. It´s the longest thread about the mission I found in a search:
(
http://www.ttlg.com/forums/showthread.php?t=71856)
@safriend:
I assume you saw the guy in the pool room get murdered, yes? The one that did the deed has a key (well, two keys, actually) to the pool room.
Thanks, added to the end of the original post. I tried searching for a thread about this mission but the search on this forum seems a bit broken most times. :(
Great contribution Emerald Wolf! Your oddities list is well done. :D
Nightwalker on 13/2/2009 at 15:29
I think it would be better if this thread was kept for discussion and comments. If you get stuck on a mission and need help, post the question in an existing thread about that particular mission.