Solabusca on 18/11/2010 at 14:40
Quote Posted by jtr7
Yep. Health potions, alchemy, and flora and fauna we don't have, and something out of that keeping people out of the hospitals when the beasts and murderers strike. Other than that, business as usual, except for the lack so far of legitimate medical facilities. TDS almost had a Doc Waverly, who couldn't keep health potions in stock, and then you have the festering wounds draggin' on all week for no apparent reason.:p
Yeah, there is mention of physicks. And we know that optometrists exist, given the abundance of glasses in TMA. I'm pretty sure that we can posit a physician trade, complete with anatomical manuals being printed, given the presence of printing presses, books, etc - and that also allows for resurrection men.
.j.
Iceblade on 19/11/2010 at 05:43
Resurrection? You mean everybody has a load/save button in-game....uh oh. No wonder guards give me trouble sometimes. :cheeky:
Oh we do actually have a canon date to use for this timeline: Bafford's private office ledger has the latest entry date of 4/10/34. Of course it is unknown whether this means "34 PPE" (post pivotal event) or (more probably) "XY34" where X and Y can be any number from 0 to 9.
Still this does give us some relative date to go by for the Dark Project events. The only thing that confuses the issue here is the fact that the game ends in what appears to be Winter, though it is possible that it doesn't get cold enough to snow where they are until Month 4 or 5 due to having winters during Months 5 - 8. Of course, there is also no reason to believe that Month 4 would correspond to our April if you matched up the calenders.
Do you guys have an idea during which season the Metal Age occurs?
Beleg Cúthalion on 19/11/2010 at 08:06
Isn't it a pretty Anglo-American idea to assume that the first number refers to a month and not (because much more logical) a day? But anyway, the time from April to December should be enough to let the Dark Project happen.
nicked on 19/11/2010 at 13:22
Yeah I would read 4/10/34 as the 4th of October rather than the 10th of April. But, there are a lot of Americanisations in Thief, hell, half the accents are American. Could be either. Are there any dates anywhere in obviously-summer Thief 2?
Edit: To qualify "obviously-summer", there's a conversation between a guard and a hooker where he says it's plenty warm enough out, the trees in the village in Trail of Blood are green and summery, the prevalance of cicad and insect sounds playing throughout the city, as opposed to the quieter, windier Thief 1, and I believe Garrett might actually say it's summer during the briefing to Life of the Party when he's talking about there being plenty of open windows.
Platinumoxicity on 19/11/2010 at 14:38
A few questions...
-The ancient Keepers created the Sentients? Mortal human beings created sentient objects of which some are more powerful than the most ancient gods including the Trickster?
-The Hammerites, and how they rose to power and made humanity abandon the Trickster and embrace technology. When was the Hammer created and when did humans overpower the old god and let him fade to obscurity?
...and the Eye is not on the Trickster's side. Constantine needed to drug it to abuse it's power to his own needs, remember? The Eye just flooded the City with undead in the Cathedral because the Hammerites were trying to contain it, and it didn't appreciate being locked in the basement.
Iceblade on 19/11/2010 at 15:03
Quote Posted by nicked
Yeah I would read 4/10/34 as the 4th of October rather than the 10th of April. But, there are a lot of Americanisations in Thief, hell, half the accents are American. Could be either. Are there any dates anywhere in obviously-summer Thief 2?
Edit: To qualify "obviously-summer", there's a conversation between a guard and a hooker where he says it's plenty warm enough out, the trees in the village in Trail of Blood are green and summery, the prevalance of cicad and insect sounds playing throughout the city, as opposed to the quieter, windier Thief 1, and I believe Garrett might actually say it's summer during the briefing to Life of the Party when he's talking about there being plenty of open windows.
A) The game is made by Americans, but most conventions are Americans (except in this case it appears the City uses a calendar where winter is in the middle of the year. Also each mission occurs fairly consecutively with the result of one mission leading to the next one. So T1 seems to occur in like a few weeks to at most two months unless I'm missing other date references.
B) The prior entry was 4/3/34, so clearly the format was month/day/year (abbr.).
ganac on 24/11/2010 at 09:10
Looks like I'm a few days off, uh, guess I don't have to call you boss here. It's the best we can do without random ass pullings. It's like the guys at LGS were being deliberately obtuse...
The Catastrophe was approx. 50 years prior, assuming that XX34 is the most recent year, then it would have been in year XW84, for a lack of good alpha-numerics.
jtr7 on 26/11/2010 at 06:59
Quote Posted by Solabusca
Yeah, I'd have to agree with Digi. Karath-Din not only had to have time to fall, but to fall and have it's location FORGOTTEN, then have a city be built over it's remains.
So yeah, definitely more than 400 years. I'd say closer to a few thousand (time for it to rise, for the empire to fall, for the city to be forgotten, and for a new City to be built on it's remains.)
I posted a possible 'eras of play' thread a few years ago that breaks down MY ideas about timeline. Maybe I should dig it up... or let jtr7 link to it!
.j.
(
http://www.ttlg.com/forums/showthread.php?t=117391&p=1655760&viewfull=1#post1655760)
Finally dug it up! :sweat::p
And from the original promo site for TMA:
Inline Image:
http://i70.photobucket.com/albums/i106/jtr7/OriginalTMASite_Storyline.jpg
ganac on 27/11/2010 at 06:11
Nice find for the promo picture. People need to make pre-TDP fms. People are clearly quite talented at interpreting the past.