fibanocci on 25/7/2008 at 19:01
Quote Posted by SneakyJack
The gravestone that highlights when you get near it. I have no idea what you are supposed to do. Shoot a holy water arrow
The small ledge with a nameplate in front of the building with a torch on each side of the door.Search for a secret button not too far away from the starting place (still in the house)
caropr on 25/7/2008 at 19:04
SneakyJack,
next to the cemetery in the house is a book that says something like:
page1:
The Priests are building a cemetery next to my house. Are they out of their minds?
page2:
Today a crafter of fire arrows was buried; however the Priest did not cleanse the gravestone with holy water.
Hope it helps.
....... caropr
ps... i'm stuck trying to find second key or item to be placed in cathedral.
Theker on 25/7/2008 at 19:21
This is a cat and mouse game. :p
Thanks to SinisterShadow,Turcaill and pavlovscat to help me by the Problem.
I really hope this fix the Problem with german. :(
Edit
Kin on 25/7/2008 at 20:05
Theker now i can see the objectives fine but when i enter the room with the back stabed - murdered person the scroll is blank. I remember that it had a german text on it in the previous version. I din't go to far to check any others.
Does this hapen to everyone?
SneakyJack on 25/7/2008 at 20:09
Many thanks to fibanocci and caropr for taking the time to answer my questions :)
Shadak on 25/7/2008 at 20:13
Yes, all readables still blank. Is it so hard to actually test this before releasing?
SneakyJack on 25/7/2008 at 20:15
Quote Posted by Shadak
Yes, all readables still blank. Is it so hard to actually test this before releasing?
No need to get hostile :laff:
;)
Shadak on 25/7/2008 at 20:29
Sorry, just feeling frustrated :p
elkston on 25/7/2008 at 23:55
I'm sure Theker's working on it, but if you don't want to wait, I've found a workaround for the readables.
Go into the "books" directory of your Thief2 installation after you have installed the FM.
Notice how most of the files are named "Text 1.str", "Text 2.str", etc...
Rename every 'Text' file and remove the space between the "text" and the number. Thus "Text 1.str" becomes "Text1.str".
I am guessing that internally, the FM database does not accept filenames with spaces and may have implicitly removed them during the building phase.
deathshadow on 26/7/2008 at 01:54
Quote Posted by elkston
Notice how most of the files are named "Text 1.str", "Text 2.str", etc...
Rename every 'Text' file and remove the space between the "text" and the number. Thus "Text 1.str" becomes "Text1.str".
That just made things worse - now the 'parchment' is an endless number of pages, and the game crashes out when you look at any plaques.
-- edit --
Hey, that made me double check - the "page 0:" parts are missing from texts 1,2 and 4-6. Also, texts 5 and 6 appear to be reversed, and text 5 SHOULD have the space while the others should not...
Here's my version - this works fine for me.
(
http://rapidshare.com/files/132501990/The_Last_Hope_fixed_multilanguage.zip)
I also took the liberty of punching up the translation text in a few spots. Needed some humor and felt 'silly' having just a line or two of text in some spots.