Nicholasspb on 16/1/2021 at 20:18
Thanks, I knew that this was the way, was just frustrated that could not climb properly. Playing new T3 missions after some time just reminded me, how bad mantling and ledge walking are in TDS, compared to TDM!
I can already say, that this campaign is on par with Savar's Keeper campaign, which I just finished. This one has more gameplay variations and different puzzles/traps, Savar's more focused on finding essential and optional secret areas with/and loot to progress through the missions, but both are uniquely challenging in their own way:)
P.S. Biker found Reuben's screams frustrating but I just giggle when I hear them every time I fall. I actually like your and your friends' voice acting. But this 1 scream is a little off:laff: Does not feel organic to Reuben's character.
Nicholasspb on 19/1/2021 at 18:30
Update: Finally, I finished this gigantic campaign. Missions 1-6 are harder than average, 7-10 are hardcore, 11 hardcore squared! 12 is an unsuspected T1 inspired climax. Yes, I easily recognised the passage near the final battle overlooking the lava pit was made to mimic the same location in T1, just meters before facing Constantine, but here the player is on the opposite (portal) side.
In mission 12 the game crashes, if U try to read plaques next to levers in the Maw, so I an unaware, what important info I missed.
The only mission, where frustration overwhelmed the fun part for me is 11.
To make it better I would recommend :
1. reducing the number of constantly respawning guards, or at least make them spawn, but not from the rooms player has already emptied, it makes no sense.
2. If 1 is too difficult to implement, then ease the not to be seen restriction after getting to cargohold with unlimited arrow storage. Remove this storage near the galley. And add specific objective "I can't be seen, while I am looking for weapons to protect my life, or Khare's guards will rip me in shreds!"
3. Adding 1 line of Reuben's thoughts after interacting with locked Bilge Access door would be quite helpful, e.g. "This hatch is missing the valve; Taff, I can't open it!"
In mission 8 I almost quit when I climbed to the top, but missed 1 bracelet along the way and could not return back, invisible maze be damned. Turning game music off, turning rock music on and loading save at the 1-st puzzle for the second run was a satisfying solution. I told myself, that this may very well be one of the last high quality FMs made for T3 (only 2 new entries in the last 7 years), so surrender was not the option.
Thank You, Adam, and all the people, who contributed to this masterpiece!
fortuni on 19/1/2021 at 21:32
Well done for finishing this monster sized campaign.
I found the respawning guards on the boat annoying at first, but after a couple of replays they become quite easy to predict.
And yes the invisible maze is brilliant, even though it's a 3D invisible maze, don't think it's been done before in any mission.
Adsk1 on 20/1/2021 at 15:11
Quote Posted by Nicholasspb
Update: Finally, I finished this gigantic campaign.
Congratulations!
Quote:
Yes, I easily recognised
the passage near the final battle overlooking the lava pit was made to mimic the same location in T1, just meters before facing Constantine, but here the player is on the opposite (portal) side.Glad you recognised it.
Quote:
In mission 12 the game crashes, if U try to read
plaques next to levers in the MawI can't see why they would crash the game. But you didn't miss anything, they just reference the ladders which they control.
Quote:
The only mission, where frustration overwhelmed the fun part for me is 11.
Unfortunately there are a whole bunch of issues that would arise from utilising your suggestions, which would have broken the mission. The whole scripting system for that area was extremely complicated and was judged to be the best I could get it, while still achieving what I was trying to achieve.
I do agree with your suggestion regarding the
Bilge Access door. Perhaps something to add with a future patch.
Quote:
In mission 8 I almost quit
I'm glad you persisted.
Did you
acquire all of the collectables and unlock the shooting range?Quote:
Thank You, Adam, and all the people, who contributed to this masterpiece!
Thank you for playing it.
jardakrupka on 29/3/2021 at 15:59
I'm at the beginning everywhere burning fire I do not know where to go can someone advise me?:D
Adsk1 on 1/4/2021 at 16:53
Outside your door, go to the right and drop down the hole, turn around and head towards the metal crate and then head left through the tunnel beneath your home. Keep going straight until you go down the slope, then mantle onto the railings in front of you. Move around the fire to the other side of the street and mantle onto the terraced section. Then mantle over the far railings and onto the metal crates in front of you and around the edge of the fire to where the City Watch are trying to put out the fire.
jardakrupka on 14/4/2021 at 13:17
Thanks for the advice, it helped me a lot:angel:
Bebek0 on 21/11/2021 at 14:37
Hi,
I have a problem with the game.
Well, when playing the Thief's Rising 2 fanmission, the game automatically crashes at various times, but most often when trying to save, I still manage and play with it somehow.
However, I have a problem with the mission on the ship - 1-2 seconds after loading the mission, the game turns off by itself and I have to restart the fanmission, but when I try to start the mission on the ship, the problem appears again.
With other fanmissions, I have no problem, so it looks like the game is installed correctly.
I've tried various options and methods with disabling mods etc. unfortunately nothing helps.
I cannot continue the fanmission.
I am asking for help in solving the problem.
Regards,
Paul
fortuni on 21/11/2021 at 17:57
Nothing like this occurred in beta testing and few on this forum play T3 any more, so you may not get the solution to your particular problem here.
However this campaign does push the T3 engine to its limits in places, so it maybe that your computer isn't powerful enough so check if you've got the latest drivers installed for your comp.
Have you got the SneakyUpgade installed? If so try disabling the Collective Texture pack, it's massively resource intensive and that's what I had to do during beta testing in order to reduce some serious lagging,
If that doesn't help I suggest you PM (
https://www.ttlg.com/forums/member.php?u=40710) snobel, he maintains the SneakyUpgrade and may have some other ideas.
Bebek0 on 22/11/2021 at 15:33
Quote Posted by fortuni
Nothing like this occurred in beta testing and few on this forum play T3 any more, so you may not get the solution to your particular problem here.
However this campaign does push the T3 engine to its limits in places, so it maybe that your computer isn’t powerful enough so check if you’ve got the latest drivers installed for your comp.
Have you got the SneakyUpgade installed? If so try disabling the Collective Texture pack, it's massively resource intensive and that's what I had to do during beta testing in order to reduce some serious lagging,
If that doesn't help I suggest you PM (
https://www.ttlg.com/forums/member.php?u=40710) snobel, he maintains the SneakyUpgrade and may have some other ideas.
Thank you.
I have tried almost everything - unfortunately the problem still exists.
The mission starts, but after a while the game crashes and "throws" me to the Windows desktop.