june gloom on 2/6/2011 at 19:29
I like the unsubtle reference to Mass Effect in the beginning.
Bjossi on 2/6/2011 at 20:11
Quote Posted by Ostriig
NO COVER. ALL MAN.
I guess some nudist camps might have that same slogan.
pdenton on 13/6/2011 at 19:17
Can't say it will definitely be better than Duke but it certainly seems to be more of an old school shooter than Duke's recent outing appears to be. Color me excited.
nicked on 14/6/2011 at 05:56
Serious Sam's been better than Duke for a decade. The sheer ridiculousness of DNF hit home to me the other day when playing Second Encounter HD and finding the secret phone booth near the beginning that contains a humorous reference to the ridiculously long development time of DNF.
Second Encounter was released in 2002.
EvaUnit02 on 30/10/2011 at 10:03
Now THIS is an INDIE GAME! Fuck off MystTrauma and The Path.
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Sulphur on 30/10/2011 at 10:14
It's an INDIE GAME because it's an FPS with weapons in it? Right, right.
Keep on trucking.
EvaUnit02 on 30/10/2011 at 10:23
Quote Posted by EvaUnit02
I like core games. Physics puzzle games and 1980s retro arcade/console throwbacks with flashing neon largely aren't my thing. Indie licenses for UE3, Cry Engine 3 and Unigine are relatively affordable (and free if your game is non-commercial) with easy to use editing suites. Indie devs need to move away from their comfort zone of cliches. I'll take the Hard Reset's, Penumbra's, Red Orchestra's, Torchlight's, Sanctum's, Grim Dawn's and E.Y.E's of this world any day over fucking World of Goo.
here we go again
Sulphur on 30/10/2011 at 10:34
And Serious Sam moves away from the comfort zone of clichés like almost every episode of Buffy the Vampire Slayer did.
It's an FPS. With guns. I like the SS games as hilarious OTT Doom clones, but they're not exactly the rallying cry most creative teams with independence from publishers think of making.
EvaUnit02 on 30/10/2011 at 10:51
The contemporary shooter market is made up of games where player movement is like wading through quick sand; twitch aiming is low priority; highly difficult games are frowned upon and you wait behind conveniently placed waist-high walls until your screen is no longer red. Doing a niche, old school throwback can indeed be a risk.
Also there's nothing wrong with being unoriginal, derivative and full of age old tropes if you do it really well. Just look at Downton Abbey.
CCCToad on 30/10/2011 at 11:06
So I dug up an old OEM Serious Sam disc, and me and a buddy set up some co-op over an ad-hoc wifi connection.
The game sucked a lot more than I expected.