jtr7 on 12/12/2007 at 07:36
If you can't stay stealthy, or if you must play outside the rules, set-up your quicksave and quickload keybinds so you can remember them and never confuse them. When you want to go on a rampage, quicksave at a safe time, go crazy, quickload, play on. But it's highly recommended you get used to stealth as you've never experienced it outside of Thief.
Remember that the problems you may run into have most likely been discussed to death, so just ask in the Spoilers forum after a search fails you.
The loot you acquire carries over, but only into the next mission. Spend every dime at the store, on the items of most importance, until you can play well-enough to not worry about it. Whatever you don't spend, you will not carry over. Only what you pick up yourself will carry over.
Equipment will not carry over, unless it's tied to the plot, or you aren't taken to the store screen. Use as little as you can get away with. There's at least one instance where buying a hot tip, reading it, and taking it's suggestion will earn you more money for the store. If you play stealthy, and avoid using your equipment when you have another option, you will avoid getting in a bind. Quicksave often until you've got the game down pat, and then you'll only need it for experimentation with the maps, rampages, and trickier areas.
sparhawk on 12/12/2007 at 08:08
Quote Posted by Yakoob
Dear lord, compared to what all the other games define as stealth, this is madness.
Well, considering how other games do it. They make the AI blind, deaf and insensitive, and they declare this as sneaking. When I played Hide and Seek as a kid,
I had to be the one who would need to be silent, when I was hiding, not the other way around. Thief did it right, because if
you are the one sneaking (there is a reason why I use the word "sneaking" here ;) ) then
you are supposed to be the silent one, not the guards being blind and ignoring you.
Melan on 12/12/2007 at 08:17
Quote Posted by Subjective Effect
Stop.
Start again.
On Expert.
Seriously.
There are submissions and areas of maps you will not have access to if you do not play on Expert. Plus it's the only real way to play. Learn to be stealthy. You'll love it.
What he said; the only downside is that you can't kill people if they become really annoying. Sometimes, going on a killing spree can be cathartic after all that sneaking. :laff:
(Although when I started with the first game, Normal was hard enough. We sometimes forget that Thief is not an easy game to play; we have just been doing it too long. A few days ago, I watched my brother playtest my upcoming FM. He had only played the original games, and maybe two or three missions. It was enlightening - movement and exploration skills I took pretty much for granted were just not there.)
theBlackman on 12/12/2007 at 09:24
As has been said. For me one of the major appeals of the game is the fact that you don't find a BFG, or get stronger or faster because you do someone in or find the magic ring.
Every improvement in the game comes from you. Can't hit a bull in the butt with an arrow at ten feet? Practice, pretty soon you can stand inside the gate at the entrance to Truart's, or on the rooftop, and shoot the guard patrolling the far inner wall.
You do it, not the fancy never-miss bowsight you found.
Can't cross a marble floor without sounding like a herd of buffalo? Practice. Soon you can make your way across broken glass or gravel without making a sound. No elven slippers that keep you quiet. No cloak of invisibility that hides you.
You learn. OR YOU DIE! :ebil:
Zillameth on 12/12/2007 at 14:48
Quote Posted by Yakoob
But I am not also the super stealthy never-kill-anyone either. I'm somewhere in-between - I employ tactics and stealth when necessary, but also like to clear the areas of any dangers so I can roam freely...
Then this is a game for you, as it requires more tactical thinking than most FPP games. It just demands a different set of habits.
Fortunately, you don't need to "ghost", as the jargon calls it. Functionally, knocking out someone is very similar to killing them - they don't die, and they don't spill blood, but they are no longer a threat. Usually, there is no limit on blackjack use, although you do need to sneak behind your victim in order to use it effectively. There are also gas arrows, capable of disabling several guards in a single hit, but they are a rare luxury.
You are also free to mangle any nonhuman. There is plenty of nonhumans throughout the game. I get most of my targeting practice by shooting spiders.
Further into the game, there is a mission where you are actually supposed to kill a bunch of enemies. :-)
ZylonBane on 12/12/2007 at 15:14
Quote Posted by jtr7
Quicksave often
Oh you did NOT just go there...
Maladict on 12/12/2007 at 16:07
Zylon, when did they let you out you old elitist you? :)
jtr7 on 12/12/2007 at 18:09
Quote:
If you can't stay stealthy, or if you must play outside the rules.... / But it's highly recommended you get used to stealth as you've never experienced it outside of
Thief.
Like handing out condoms to schoolchildren 'cause you teach them abstinence.:eww:
Yakoob on 12/12/2007 at 18:18
Just finished "The Sword," sneaking all over the mansion, not killing anyone but knocking out a fair bunch with the blackjack and great help of water and moss arrows wee. The level was pretty awesome too (especially the room with multiple fake-perspective corridors :eek: ).
So now that I got all in the stealthy infiltration mood... they throw me in a big zombie and ghost infested ruin that feels more like Silent Hill than Thief :/ It was pretty creepy at first, but after 3 hours of running around trying to find the necessary look which I am only halfway through it's gotten rather annoying >< And the uber-confusing layout mixed with crappy repeating textures doesn't exactly make it easy to navigate either...
ZylonBane on 12/12/2007 at 20:07
Quote Posted by Maladict
Zylon, when did they let you out you old elitist you? :)
Refusing to ruin a game's tension by constantly hammering the quicksave key is not elitism. I am a devoted proponent of save-anywhere, but it should be used in moderation. Quicksave abuse lets you simply brute-force through the game, which in the end, isn't much fun at all.