fortuni on 20/4/2019 at 06:02
Another little dml to fix a reversible objective, a door and a few unused books.
Code:
DML1
//T2 FM: Throne Room by T. Nagy Levente / Fixes: miss20.mis.dml
//goal
+ObjProp 10 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 10 "TrapQVar"
{
"" =1:goal_irreversible_0
}
//paper
+ObjProp 224 "NoDrop"
{
"" true
}
//unused books
+ObjProp 28 "FrobInfo"
{
}
+ObjProp 29 "FrobInfo"
{
}
+ObjProp 30 "FrobInfo"
{
}
//unused door
+ObjProp 32 "FrobInfo"
{
}
baeuchlein on 22/4/2019 at 13:39
Yes, sometimes one has to be quick to get to the throne room in time!:cheeky: