Kovitlac on 8/3/2006 at 00:01
Bring holy water, fire arrows, flashboms, and a clean pair of undies. I prefer fire arrows more than anything else. You don't have to get too close to the things... I don't suggest stabbing them in the back with your dagger unless you're sure there's no door next to them that you'll need to go through. That happend to me twice when I played through that level...luckily I was able to go around in those instances;)
Dia on 8/3/2006 at 00:58
Quote Posted by Motley Fool
Running shoes? I'd settle for just a rubber-soled pair of sneakers. "Never mind the gold locks for sale, Mr. Thief-Mart Proprieter - can you sell me a replacement for these hobnail boots that I seem to insist on wearing on every mission I go on? And do you have
Swimming For Dummies, by the way? I forgot how."
:laff: :laff:
I've often wondered why in God's name Garrett, being a
Thief, always wears such noisy footgear! The least he could do would be to learn to pick up his feet when he walks. And swimming? From the sound he makes whenever he swims I always imagine him to be furiously dogpaddling. Well said, MF!
You digress, though. It's night, it's dark, and the time is right ... for the
CRADLE! It is time.
Motley Fool on 8/3/2006 at 04:50
Motley's liveblog of his descent into The Cradle
Presented for your amusement. Point and laugh - it's fun!
All times are approximate:
Oh, and SPOILERS pretty much from here on down. No {spoiler} tags used, so avert your eyes if ya don't want to know!
8:30pm - one last run through the city streets, then over to The Undercurrent to stock up on flashbombs and fire arrows. And a health potion or ten. And to check the beneficiary of my insurance policy. And for a good ol' six-pack of liquid courage. Ok!
9:00 - In we go. Is it my imagination, or does Garrett himself sound a little less cocksure of himself during this intro? He almost sounds... a little scared. This is a Bad Sign. Don't go wobbly on me now, buddy!
9:02 - Man, that's a creepy-looking building. Beautifully designed, though. Definitely looks like a lot of effort was put into this level. Mixture of fear and nervous, secret anticipation? Check!
9:05 - This soundtrack is creeping me out. Faint sounds of... children? Followed perhaps by faint moans of... inmates? Could be... could be.
9:10 - Nobody around so far. Wandering around in the basement. Doctors are probably quacks, from what I'm inferring from these notes left lying around.
9:12 - An elevator? Don't see any buttons... maybe not. Maybe it's a cell of some kind.
9:15 - Up the ladder to a closed door. Need to get the power running. Back to the basement, I guess.
9:18 - Well, here's the generator, but the fuse is burnt out. Did I miss it? Let's use the right-hand-rule to explore the basement again.
9:23 - Nope, no extra fuses down here. Maybe I missed something up higher, though I thought Garrett said it'd be down here.
9:30 - Ah, here's a staircase near my cellar entrance that seems to go upstairs. Up I go.
9:32 - Some kind of tower. Hard to tell where I am on this map - typical piece of junk, mapping multiple dimensions onto a single sheet of paper.
9:33 - Gaaaah! Something's banging down the stairs! Quick! Into the corner!
9:34 - WHAT IS GOING ON?!? Please, whatever you are, just get down the stairs if you're coming!
The noise just keeps getting louder and louder!! STOP STOP STOP! :eek: :eek: :eek:
9:35 - I can't take it anymore! I'm just gonna notch an arrow, run up the stairs, and kill whatever it is or (far more likely) die trying. That's what QuickLoad is for, after all. CHARGE!!
9:36 - Ah - it's not something coming down the stairs after all. It's something banging on this attic door. It really, really wants to get out, and I really, really don't want to open that door.
9:37 - Well, here goes. Arrow aimed... flashbomb ready... door glowing blue... FROB!
.
.
.
9:45 - Ok, well... I guess you all know what happened up there.
Man.
Time for a little break, I think. The attic was pretty intense. And watching HER shadow move around was probably the last straw; I think I'd better go get a snack or something.
.
.
.
10:15 - Ok, so, back to work. Got my fuse, got the generator running, got the storm cellar door open. On to the next phase. At least there don't seem to be any enemies around... yet.
Incidentally, I notice I'm picking up $50 and $100 candlesticks, and increasing my loot percentage by only 1% or 2% each time. There must be a truckload of loot hiding somewhere in here. Thank goodness I only have to get 40% of the loot. I am NOT going for 100% here. Get in, get out, get to a pub... that's the Motley way!
10:20 - Gaaaah! Looks like whats-her-name is going to be narrating my trip through the rest of the Cradle, and she forgot to turn down the reverb on her microphone. Thanks, kid. You're doin' my heart a world o' good here.
10:22 - So, nobody is allowed to go up into the Staff Tower, huh little ghosty girl? Maybe because there doesn't appear to BE anything here, except a few candlesticks and a collapsed entrance. Thanks for the info... I guess.
10:30 - Blue smoke. Entrance to the Inner Cradle. Good news: hey, maybe I'm halfway done! And no enemies! Bad news: that's gonna change soon, and this transition period looks like a great time to start introducing some real heartstopping terror.
Well, nowhere else to go but onwards...
10:35 - I've dropped down to crawl speed. I'm assuming something's going to jump out at me any minute.
10:38 - What a lovel list of patients in the lobby registrar. I'm assuming since most of the patients' locations appear on my map, I'm probably being given their bios here for a reason.
10:45 - Creep, creep, creep. What's with all the electrical noise coming from over here? It rises and falls, like something is approaching, but I've sat here for a while and nothing's come. Once again, I really don't want to go through this door, but here goes nothing....
10:47 - Well, still nothing here - the sounds gave me the impression that something was right behind this door... but there's nothing but another hall here. Noise still appears to be directional, though... not as if it's part of the background soundtrack. Let's keep following it.
10:50 - Nothing here either, though the light waaaaay across the hall is really flickering in weird sort of...
GAAAH!!
.
.
.
That's it for tonight. I gotta quit.
Whatever that thing was that walked past, I don't want to find out. Not tonight. It may have been 50 feet away, but that's about 10 miles too close.
I will redouble my courage, and flip on the music and lights for another excursion into the Inner Cradle, maybe tomorrow or Thursday night.
Hope you've been entertained by my jumpiness. :D
Jadon on 8/3/2006 at 06:07
Sniff. brings back fond memorys of my heart doing 180bpm.
LittleTaffer on 8/3/2006 at 07:25
I love it, I love it! I think I will join you in the Cradle, Motley, just because you make such an entertaining thief! :cheeky:
SlyFoxx on 8/3/2006 at 13:17
Quote:
Get in, get out, get to a pub... that's the Motley way!
Hey that's my move!:cheeky:
Great read!:thumb:
:sly:
Dr Sneak on 8/3/2006 at 13:59
The Cradle is no joke! :eek: Note to self, next time bring nukes!;)
T-Smith on 8/3/2006 at 14:26
Good read there Motley! Glad to hear you're getting along alright :thumb:.
Rogue Keeper on 8/3/2006 at 14:29
Quote Posted by Motley Fool
fire arrows are $250, while flash bombs are $100.
No, I'm positive the correct currency in Thief world is a DENAR.
Cerebration on 8/3/2006 at 14:55
So, did anyone not open the attic door with a fire arrow notched and a flashbomb close to hand?