gnartsch on 12/8/2013 at 17:52
Oh, so you are still playing 1.18 after all, despite saying having patched it to the hilt?
I think this thread is what you are looking for : (
http://www.ttlg.com/forums/showthread.php?t=77070&s=) TrapTimedRelay script missing in PATCHED SoldOut ver. of T2?
And here is the cure: (
http://www.ttlg.com/forums/showthread.php?t=48202) Thief Fan Missions FAQ
Look for GEN.OSM and CONVICT.OSM !
There is a download for the (
http://www.thiefmissions.com/darkloader/ThiefScripts.zip) ThiefScripts.
I am not sure if you can simply replace them and then try again. I am afraid you might have to go through the entire mission again for the new scripts to take effect.
At least let us know if the new scripts are any different to yours.
Are you using a fairly OLD Stream version (one without NewDark)?
Clock on 12/8/2013 at 18:00
I use Steam to play thief now, and they are the ones who do the patching. I don't know how up to date they are and I'm guessing it was pre v1.19. So it probably isn't patched to the hilt, but was when I re-purchased Thief on Steam. I guess the question becomes, can I manually apply a patch to a game that is played through Steam ??
Thanks for the leads...I'll look into it.
gnartsch on 12/8/2013 at 20:21
Steam will probably try to revert any changes you are doing.
However, (
http://www.ttlg.com/forums/showthread.php?t=133946) this FAQ also covers how to move your Thief install somewhere else, so Steam can not longer put its filthy hands on it.
Basso The Boxman on 12/8/2021 at 04:35
Quote Posted by sexypat
yes there a switch behind the pillar closest to the wall
So I know I'm almost 20 years late which is crazy but any chance you can help a fellow Montrealer find this damn switch? I've been looking for a half hour! lol
baeuchlein on 12/8/2021 at 16:11
Interesting... although that switch is, technically, not really hidden, one can easily miss it.
To find the switch, climb up the stairs near the starting point, then turn east and walk or climb onto the platform among the pillars. You should already see the outline of a secret door in the floor. Walk towards it, then carefully continue to the east and walk through the space between the two pillars, but stop just before dropping down the platform's edge. Now, turn around to the left (or North). Look at the space enclosed between the pillar, the building's wall and the window. The "normal-sized" switch should be clearly visible from your viewpoint now.
Basso The Boxman on 12/8/2021 at 16:34
Quote Posted by baeuchlein
Interesting... although that switch is, technically, not really hidden, one can easily miss it.
To find the switch, climb up the stairs near the starting point, then turn east and walk or climb onto the platform among the pillars. You should already see the outline of a secret door in the floor. Walk towards it, then carefully continue to the east and walk through the space between the two pillars, but stop just before dropping down the platform's edge. Now, turn around to the left (or North). Look at the space enclosed between the pillar, the building's wall and the window. The "normal-sized" switch should be clearly visible from your viewpoint now.
Well this explains why I can’t find it. I am clearly in a different area. My area has 4 pillars and was just accessed using one of the hammers. Here’s a pic.
Inline Image:
https://uploads.tapatalk-cdn.com/20210812/eed3f64cbe7e73f4b9de286b34743106.jpg
Basso The Boxman on 12/8/2021 at 20:17
Quote Posted by baeuchlein
Interesting... although that switch is, technically, not really hidden, one can easily miss it.
To find the switch, climb up the stairs near the starting point, then turn east and walk or climb onto the platform among the pillars. You should already see the outline of a secret door in the floor. Walk towards it, then carefully continue to the east and walk through the space between the two pillars, but stop just before dropping down the platform's edge. Now, turn around to the left (or North). Look at the space enclosed between the pillar, the building's wall and the window. The "normal-sized" switch should be clearly visible from your viewpoint now.
Nevermind i figured it out. So my first teleport was through office one which happens to be the only one that once you’re in there is no button that teleports you back. So i was looking for a way off of this room but there just wasn’t. Seems like a gamebreaking bug.
baeuchlein on 13/8/2021 at 21:16
Office 1 should be the one where the teleport is initiated by a tiny switch at the base of a bookcase in a corner with a desk, right? The teleport takes me into a room with two large frobbable vases and what appears to be a locked square-shaped ornate stone door. However, the eastern vase teleports me back into office 1 upon frobbing.
The switch I was talking about in my posting above is, of course, the first switch the player has to find in the mission. Didn't know there should be one at the site you showed above; in a walkthrough made by Nightwalker, stored among Ricebug's walkthrougs of 2002, the player enters the room you depicted, but is instructed to leave it again. Oh well.
I myself have found something else that seems to be a dead end. If one frobs an almost invisible switch hidden behind a flowerpot in office 2, in a niche at the side of the stairs leading in, then one is teleported to a place where one can find the Western hammer. However, by doing that, one can reach this spot without first moving an elevator out of the way and opening a secret door there. If one does not open the door, one is then stuck in two rooms without a way out. There is, however, another way into these rooms: sending that elevator up after coming down with it, then flipping the switch that was hidden in a niche below the elevator platform, and then entering the Western hammer area through the just opened secret door. I must admit, though, that this was hinted at in one of the readables I found in the mission, but these are often rather obscure and hard to understand in the mission.
Anyway, I am about to give up on this. It gets more and more ridiculous and boring to find tiny switches, keys, and an enormous amount of things that somehow teleport you - and if you're unlucky, you haven't opened a way out of one of these areas and may be stuck. And all this to reach a room where the judges regularly keep proof and other relevant items?