Lord Taffer on 24/4/2020 at 10:21
First of all, I really like the ambient music/sounds in this mission. Especially the mighty horn ambients! This mission would be mighty and majestic even without all the great ambients, but with them it goes to another level! Then there's that distressing ambient, sounds like breathing, that creates more tension - subconscious reminder that Kernel is out there and coming for you!
Mission's layout is so complex and I can only guess how much time and effort it required to accomplish all this! This is a very ambitious mission that creates perfectly that feeling of finality - trying to defeat Karras!
baeuchlein on 26/4/2020 at 00:01
Does the game crash after 15 min regardless of where you are? Or could it really be a location that you usually enter after 15 minutes which makes the mission crash? The latter could mean that something happens in that location which causes the game to crash.
Psych0sis on 26/4/2020 at 04:36
I too have a crash of 1.27b. I played on 1.26 just fine about a week or 2 ago, so this is new. Wonder if it's having issues for anyone else?
DirkBogan on 26/4/2020 at 05:02
I have also just tested, both on T2Fix 1.27b and a manual 1.27 install from the t2_v127.zip (all separate directories, of course). Both crashed after about the same time.
My clean GOG install, with 1.26, has never had this crash. Multiple people involved with beta-testing used 1.27 without this issue, however. I have no idea what the cause is.
The only suspicious thing I've found in the monolog before the crash happens is "Sphere (Player (5789) - 0) out of world! (43028c8b c2fd9434 41ab978d) to (43028c8c c2fd9413 41aa3bec) (3f99999a radius)" or bugs to that effect.
EDIT: If you have this kind of crash, drag and drop Thief2.exe over EnableLAA.exe. They should be in the same folder. This only has to be done once.
EDIT 2: This EnableLAA 'fix' merely forestalls the issue, for most players affected. The bug is actually a result of memory leak in the AnimatedLens.nut script, as Jax64 and others have now discovered. A corrected script will be forthcoming, pending the author(s) approval.
Dahenjo on 26/4/2020 at 16:31
Playthrough in 4K, which obviously contains ***SPOILERS***
Part 1:
[video=youtube;SJ2eRiMskCA]https://www.youtube.com/watch?v=SJ2eRiMskCA[/video]
Part 2:
[video=youtube;WreyIfG5_UA]https://www.youtube.com/watch?v=WreyIfG5_UA[/video]
Yandros on 26/4/2020 at 17:40
IMPORTANT: The crash can be avoided if you simply load a save game. So at the start you can simply quicksave + quickload and you should not experience the crash.
csamba on 27/4/2020 at 15:07
Has anybody found all the 9 secrets?
Dahenjo's playthrough above shows 7, I found 1 more in the staircase with the big sunmasked statue, L window arch, behind gear cross, but the last one must be all too well hidden...:sweat:
Dahenjo on 27/4/2020 at 16:18
Darn, I
jumped up into that opening but missed the coin/secret.
I think the last one may be here:
(
https://www.youtube.com/watch?v=WreyIfG5_UA&feature=youtu.be&t=3107)
Why else would that
metal wall panel clang when hit w/bj? Before recording I shot or threw every weapon at the projector "target", looked all around for switches but gave up.
Sagittal on 28/4/2020 at 08:30
I played this epic mission a few times and had to hunt all the secrets down - I think the 9th secret you're missing is the one in the Council Chambers
csamba on 28/4/2020 at 12:23
Quote Posted by Sagittal
I played this epic mission a few times and had to hunt all the secrets down - I think the
9th secret you're missing is the one in the
Council ChambersThat was it, thank you:thumb:! It's even nastier than the
coin in the hallway with those red window arches.
BTW, don't you happen to have a lootlist? I'm still missing almost 100, an obsessive person's nightmare…:sweat: