Herr_Garrett on 2/7/2009 at 18:11
Actually those screenshots strike me as mightily weird, but 'twill be right, I suppose...
Namdrol on 3/7/2009 at 00:07
Let us pray............... my fellow hammers
Tony Ayalew on 4/8/2009 at 15:05
Hello,
I;m back from my vacation And - as we speak - Adam C (my tester and supporter) is testing my final version of my MOD. Yes, like I promise, begin August will my MOD be released. My MOD is 7,9 MB. Small enough to send through mail. I will probably first send it to Clearing from Darkfat.ru and to Mike from Southquarter.com All other Thief file hosting sites should either ask me, Clearing, or Mike.
In Holland time, it is now 4 august. When Adam's gives the sign to me that the MOD is more than just OK, I will piblish it into air. If he finds some flaws (which I surriously doubt) I will repair it as quickly as possible. No changes has been made since my vacation, except for the health food system. The Minimalist's health food system had some problems. But, since the minimalist didn't change the health potion, that didn't matter. To me it does matter, because food is the only way to heal yourself in my MOD. Ask me if you want more info.
For now, just be patient and have some little trust in me.
Regards,
Tony Ayalew.
_
bikerdude on 4/8/2009 at 15:58
I hope the majority of the options are toggle-able, having arrows light up the surrounding area is not my cup of tea, and the same goes for night vision (assuming of couse other Ai cant see the green light it emits)
Tony Ayalew on 5/8/2009 at 15:25
Quote Posted by Bikerdude
I hope the majority of the options are toggle-able, having arrows light up the surrounding area is not my cup of tea, and the same goes for night vision (assuming of couse other Ai cant see the green light it emits)
Some things to make clear:
>The mod only lights up fire arrow, like normally (just a bit intenser). All other arrows won't light you up. (though the broadhead and noisemaker arrow does expose very slightly little bitsy). It doesn't "light up the surroundings" It's just an light on the tip of the fire arrow. Besides, it nice to look at this beautifull light.
>You're not forced to activate the night vision. You can activate if you want. If you don't, just don't "use" the night vision. You don't have to worry over nothing.
>AI cannot see the night vision, and garrett won't light up by the night vision. However, the night vision does trigger an AI response. The AI will just say "hmm...lights out", but they won't really "do" anything.
So, nothing to worry about. :angel:
bikerdude on 5/8/2009 at 18:30
Quote Posted by Tony Ayalew
Some things to make clear:
>The mod only lights up fire arrow, like normally (just a bit intenser). All other arrows won't light you up. (though the broadhead and noisemaker arrow does expose very slightly little bitsy). It doesn't "light up the surroundings" It's just an light on the tip of the fire arrow. Besides, it nice to look at this beautifull light.
>You're not forced to activate the night vision. You can activate if you want. If you don't, just don't "use" the night vision. You don't have to worry over nothing.
>AI cannot see the night vision, and garrett won't light up by the night vision. However, the night vision does trigger an AI response. The AI will just say "hmm...lights out", but they won't really "do" anything.
So, nothing to worry about. :angel:
Sweeet, thanks Tony!
Tony Ayalew on 11/8/2009 at 15:30
LADIES AND GENTLEMEN,
I have sent my MOD to Clearing of Darkfate.ru. Soon, it will be available there. It will also be available on southquarter.com. Maybe, later, on other sites too…
Regards,
Tony Ayalew.:angel::angel::angel:
massimilianogoi on 11/8/2009 at 17:43
No weapon is working here:
Inline Image:
http://i28.tinypic.com/2ma74g.jpg:erg:
I have had to remake the zip file so it is loadable with GarrettLoader.
Tony Ayalew on 12/8/2009 at 07:15
Quote Posted by massimilianogoi
No weapon is working here:
I have had to remake the zip file so it is loadable with GarrettLoader.
-Massi,
My questions to you:
First: My Read me is very easy to read, or is it too difficult for you?!
Second: MY Read me doesn't day anything about the GarrettLoader. My MOD is installed simpky by double clicking on the executable file. Is that too difficult for you too?!
Third: What do you mean with "Weapon doesn't work here". I tested my MOD. Adam C tested my MOD. Both of us tested at least the training mission, the castle mission, a part of the city, the hammer mission, and the pagan mission. So what in Heaven's are you talking about?!
Forth: Why are you using GarrettLoader to install my MOD?! Just double click on the exe file. The readme explains evrything. So, unless you're analphabetic, I think you're walking the wrong path.
Regards,
Tony.
_