Tony Ayalew on 12/8/2009 at 17:38
I'm deeply sorry, but I still don't get what you're trying to say... I don't understand... :confused:
massimilianogoi on 12/8/2009 at 17:46
he means to fix my quote in your reply, nothing important.
Tony Ayalew on 12/8/2009 at 17:53
Quote Posted by massimilianogoi
he means to fix my quote in your reply, nothing important.
OOOHHH... Now I understand. OK, I see what I can do...HHHMMM... Can't seem to fix it. Bu I added the same text "quote...numbers...massi..blablabla" thing afterwards, but didn't help.
Tony Ayalew on 12/8/2009 at 17:59
About the screenshots: All screenshots were taking during my progress. I added things, removed things, changed things, etc. You'll probably notice that every time the HUD looks diffrent, and Garrett looks diffrent, etc. 'The screenshots were alle during in-game MOD progress. I'll ask clearing to remove certain screenshots...
Regards,
Tony.
_
Albert on 12/8/2009 at 18:19
That's OK, my fault!
potterr on 12/8/2009 at 18:55
With regards to GarrettLoader, as it stands if you put the files in the zip, GL will replace the ones that already exist and remove afterwards. However the modification of:
* T3Camer.ini
* T3Playeranim.ini
replacing them should be fine, however to append the changes you would need to have the ini in the zip just containing the parameters changed and rename the ini in the zip to be T3Camer_patch.ini or T3Playeranim_patch.ini. This in theory works however was only really tested on user.ini although there is no reason why it wouldn't work.
Unless the mod files have dll or exes in it (other than the installer itself) there is no reason why FMs couldn't be packaged up with the files and installed and uninstalled with the FM.
I'm presuming that as its updating the T3 ini files it would be easy enough to switch some of the modifications off when added to the FM zips?
Tony Ayalew on 12/8/2009 at 19:39
Quote Posted by potterr
With regards to GarrettLoader, as it stands if you put the files in the zip, GL will replace the ones that already exist and remove afterwards. However the modification of:
* T3Camer.ini
* T3Playeranim.ini
replacing them should be fine, however to append the changes you would need to have the ini in the zip just containing the parameters changed and rename the ini in the zip to be T3Camer_patch.ini or T3Playeranim_patch.ini. This in theory works however was only really tested on user.ini although there is no reason why it wouldn't work.
Unless the mod files have dll or exes in it (other than the installer itself) there is no reason why FMs couldn't be packaged up with the files and installed and uninstalled with the FM.
I'm presuming that as its updating the T3 ini files it would be easy enough to switch some of the modifications off when added to the FM zips?
Hello Potterr,
Are you writing to me or to massi?
If you're writing to me, well... I don't fully understand what you're saying.
"It seems like today's my "don't understand English" day, as this is the third time today I didn't understand someone".
Sorry.
-Tony W Ayalew.
PS: I changes T3Camera.ini, t3playeranims.ini and KernelGFX_All.IBT
_
Albert on 12/8/2009 at 21:23
Don't worry. I'll bring in a translator.
Inline Image:
http://images.bcdb.com/gallery/d/164-2/Boris.jpgNah, seriously. I had a bad night, so it's kind of hard to speak simple english right now...
Dunno if you noticed...
clearing on 13/8/2009 at 09:08
Quote Posted by Tony Ayalew
About the screenshots: All screenshots were taking during my progress. I added things, removed things, changed things, etc. You'll probably notice that every time the HUD looks diffrent, and Garrett looks diffrent, etc. 'The screenshots were alle during in-game MOD progress. I'll ask clearing to remove certain screenshots...
I've deleted wrong screens and has added new screenshots.