Shadowcat on 27/6/2009 at 09:20
Shadowgrounds / Survivor didn't have online co-op either. And while it would have been an utterly brilliant addition, it didn't stop those games from being awesome.
And as sad as it is, I wholeheartedly agree with developers putting limited resources to the best possible use, which might well include completely avoiding the massive can of "Network Support" worms.
If it bothers you, I say decide what proportion of the price online co-op is worth to you when compared with the rest of the game, and wait until there's a sale to match.
gunsmoke on 27/6/2009 at 14:31
Quote Posted by Subjective Effect
Are you that f'ing lazy you need us to tell you?
Wow.
june gloom on 27/6/2009 at 18:15
I wasn't gonna say anything because that post of his was a while back.
van HellSing on 27/6/2009 at 18:17
He hasn't gotten any better though.
Saam on 28/6/2009 at 14:34
I am totally sold on this game (been watching it closely since the first trailer was released). The question is this though: I have never bought a game via a download service like Steam. So, how does it work?
I mean, say I purchase it from Steam, does it require me to be logged in every time I want to play it?
How about purchasing it from Metaboli? I noticed when you exit the demo it redirects you to the game buying page, and they claim that you can download it/re-download it, burn it on CD/DVD, etc.. how is their service compared to Steam's?
Thanks for any help.
Ulukai on 28/6/2009 at 14:39
Quote Posted by Saam
The question is this though: I have never bought a game via a download service like Steam. So, how does it work?
I mean, say I purchase it from Steam, does it require me to be logged in every time I want to play it?
As a very basic overview, you create an account, install Steam on your machine, and then purchase the game after supplying card details which is then downloaded through the Steam interface. Steam will also keep the game patched if you're online. You can also back up the game data so if you re-install your PC you don't have to redownload tens of gigs worth of games.
Once installed, you can then play it off-line if you want, i.e. you don't have to be connected to the Internet to play a game in your Steam library.
Trine looks awesome, btw.
WingedKagouti on 28/6/2009 at 14:55
Quote Posted by Saam
I am totally sold on this game (been watching it closely since the first trailer was released). The question is this though: I have never bought a game via a download service like Steam. So, how does it work?
Steam has been described above this post.
Impulse only requires you to log in to patch the game, you can easily* play an online game without being logged in to Impulse. You don't even have to run the client in the background to run the games. Haven't seen anything indicating a release of Trine there though.
Other services may require you to be logged in at all times you want to play. You can usually find information on this on the main site of each individual service.
*As easily as the game itself permits at least.
Briareos H on 28/6/2009 at 15:08
I have supported steam from the start but now that they have changed their pricing policy in europe so that $1 = 1€, I will reconsider every purchase I intend to make.
And that means that, as lovely as it may be, I won't be shelling out $42 for a download-only version of a $30 game.
SubJeff on 28/6/2009 at 21:15
Quote Posted by van HellSing
He hasn't gotten any better though.
There was only truth in my words though. Plus, you're a twit.
400+ MB of demo on its way.