TSLRP (The Sith Lords Restoration Project): About damn time!! - by LancerChronics
EvaUnit02 on 3/10/2009 at 04:02
Quote Posted by Stitch
Spending ages trying to update textures in ancient games, though?
Heh, now you're consciously attacking Zylon here?
june gloom on 3/10/2009 at 04:30
Quote Posted by Stitch
I do agree with you on one point, though: while your Koki comparison is entirely consistent with you other forum member comparisons--i.e. utterly bereft of merit BUT YOU'RE GONNA POST IT ANYWAY
Alright, let me explain it to you. Your argument that it's a waste of time to work on a mod that "doesn't create anything" is on the same level of pigheaded, ignorant stupidity as Koki's argument that Witcher Enhanced Edition was a bad business move because it was an improved version of a game. Among many other shockingly dumb arguments, not all of them from Koki.
Stitch on 3/10/2009 at 06:57
still crap, but keep flailin them arms, kid
<3
edit: also, holy shit did I have a good, non-productive night :cool:
june gloom on 3/10/2009 at 08:43
I fucking give up. You're just being fucking stupid this weekend, apparently.
Thirith on 3/10/2009 at 09:15
@Stitch: I think what you don't get is mainly this - to the people doing the work, it's not something that doesn't have anything to do with them. Just like people who renovate 18th century furniture, for instance, the people who do a fan remake or who create a fan mod care about the game they're working on, just like people who create fan levels for Thief care about Thief. Yes, the latter may involve more creativity, but that's a different issue altogether. I played in a rock band that had a couple of original numbers but mostly we did covers - but it still felt like a very personal thing for me, standing on a stage with the rest of the band and playing the keys, even if the songs were not ours. In fact, people who love watching films or reading books: they wouldn't consider those activities as something that has absolutely nothing to do with them. Engaging with something, investing time and energy in it - how can you even think that that sort of activity can *ever* not have anything to do with the person doing it?
Sulphur on 3/10/2009 at 10:46
What's the confusion here? The TSLRP thing was supposed to bring back the ending to the game and add other miscellaneous bits in to provide more detail.
That's understandable in this context: the game had a good story, but it didn't have an ending - like a book with the last couple pages ripped out. The project aims to provide the closure that the devs intended, by putting back in as many of those pages as possible.
Most projects like this are built on the back of altruism; accomplishing it would would make everyone, from the mod devs to the people playing the game, happier. That's usually the purpose in and of itself. Everyone wins. The end.
The point that Stitch has about updating old games is, as I see it, a separate thing altogether, divorced from TSLRP or things of its ilk. Stitch's question of 'Why update an old game? It's not a creative endeavour, it's just an exercise of skill' is a valid question based on a difference of opinion. I think there's room for rational discussion there, like Thirith has been doing, keeping in mind that all opinions - yours as well as mine as well as Stitch's - are and will always be subjective.
Aerothorn on 3/10/2009 at 14:14
Okay, Stitch debate aside, what exactly is going on with this project?
1. Matthew: Where did you find out that the team had been reduced to 1 member? Why now? Weren't they almost done? Why is there no announcement on the website?
2. If it's taken so many years for them to get this done, why is TSLRCM already in public beta? Were they way more efficient? Does it just restore a lot less stuff?
I'm confused and dissapointed. Was really looking forward to the Gizka mod.
Edit: And according to (
http://www.moddb.com/mods/the-sith-lords-content-restoration/news/tslcr-relase-coming-soon) this page, the Restore Content Mod has been cancelled. What?
Stitch on 3/10/2009 at 16:28
Quote Posted by Sulphur
The point that Stitch has about updating old games is, as I see it, a separate thing altogether, divorced from TSLRP or things of its ilk. Stitch's question of 'Why update an old game? It's not a creative endeavour, it's just an exercise of skill' is a valid question based on a difference of opinion. I think there's room for rational discussion there, like Thirith has been doing, keeping in mind that all opinions - yours as well as mine as well as Stitch's - are and will always be subjective.
That's pretty much it. In retrospection, however, I should have given the topic its own thread had I felt it worth of discussion, as opposed to hijacking this one.
Zygoptera on 3/10/2009 at 21:18
Quote Posted by Aerothorn
1. Matthew: Where did you find out that the team had been reduced to 1 member? Why now? Weren't they almost done? Why is there no announcement on the website?
I shall try, poor substitute for Matthew that I am.
Dashus is their only member. He currently is/was engaged in copious amount of teh sexxor with a new girlfriend. You can read about it (no, not teh sexxor, at least directly) on the gizka forum. They've supposedly been almost done for years, and they have made no announcement because fan teams are very bad at making announcements, especially when there's effectively nothing to announce- see their announcement which ended up being about a trailer proclaiming a summer 2008 release, except it was released after summer 2008 and showed only old stuff.
Quote:
2. If it's taken so many years for them to get this done, why is TSLRCM already in public beta? Were they way more efficient? Does it just restore a lot less stuff?
Less scope, less bugfixing, more focus probably sums it up.
Aja on 4/10/2009 at 07:56
Quote Posted by dethtoll
Alright, let me explain it to you. Your argument that it's a waste of time to work on a mod that "doesn't create anything" is on the same level of pigheaded, ignorant stupidity as Koki's argument that Witcher Enhanced Edition was a bad business move because it was an improved version of a game. Among many other shockingly dumb arguments, not all of them from Koki.
that's not an explanation at all