Alxanth on 4/12/2001 at 15:22
I saw that safe-like panel in the wall before the pedestals, but it doesn't highlight and I can't interact with it in any way, with or without the tri-keys in place <img src="confused.gif" border="0"> Possibly a bug?
(and yes, the horses got fed)
Nightwalker on 4/12/2001 at 16:48
<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">Did you place the tri-keys on the pedestals the same way you would use a key? If they are placed properly, there should be a stream of light coming out the top. When they are both in place, then the "safe" door should open automatically and expose a lockbox that you can then use the "Northern Teleport" key on. (Good thing you fed the horses, huh? <img src="biggrin.gif" border="0"> )</font></div></blockquote>
Alxanth on 4/12/2001 at 18:51
Good Lord, Nightwalker, you mean I have tothink?
Thanks for the tip--I can't believe I'm reduced to such hand-holding. Honestly, now, how is a shady character such as my humble self supposed to know there's a right way and a wrong way to use a triangle?
My faith in my self is sadly shaken. <img src="graemlins/wot.gif" border="0" alt="[Wot?]" /> I better cancel that order I placed for dozen new rope arrows. <img src="tongue.gif" border="0">
Nightwalker on 4/12/2001 at 20:14
Keep the rope arrow order in! I've had times like those too. I was beta testing Crom's Blade and I started it late at night after a long day (note the creative use of excuses for stupidity!!) and I wandered around for ages and could NOT find the entrance to the city. I e-mailed schwaa for help only to find out there were 4, count'em, 4 easy access points to the city that I'd been walking past. I must have looked the wrong way every time at just the wrong moment. Boy, did I feel stupid! So don't feel bad. You'll do great at the next one you try. <img src="smile.gif" border="0">
Alxanth on 5/12/2001 at 05:03
Kind words! If it makes you feel any better, I'm not nearly as humble as I sound <img src="wink.gif" border="0"> I would like to take a moment and thank you for all your help to everyone here.
My problem is, I don't think outside the box very well--as the ol' cowboy saying used to be, I've got enough guts to string on a 40-mile fence, I'm just not very ingenious. Thanks for your patience--I have a feeling you're not rid of me yet. I'm not ready to throw in the towel and beg for help (yet) but I am having trouble finding everything I'm supposed to in that blasted "snake pit". Blast that taffin' yellow crystal. I'll give it another go.
belboz on 5/12/2001 at 05:15
Quote:
<br />Up Shit Creek<br />Notes : There are certain objects within this mission that must be USED<br /> upon other objects, if you place them and nothing happens, then<br /> you must use them, eg like you use keys.<br /><hr></blockquote>
found in text that comes with mission
Alxanth on 6/12/2001 at 11:47
<img src="cool.gif" border="0"> 'Ello Nightwalker!. Just wanted to say that I finished this FM, and couldn't have done so without your help. Now, on to find my next heist, er, employer. Let's see if I can redeem myself.
Also Belboz, I did see the text that came with the mission, which I read when I began it, but by the time I had gotten to where that little notation mattered, I had forgotten all about it. Did I forget to mention that I have no short-term memory? <img src="graemlins/weird.gif" border="0" alt="[Weird]" />
[ December 06, 2001: Message edited by: Alxanth ]</p>
LEGION on 17/12/2001 at 00:19
This is Part one of ShoreCreek!
I´m now at the Temple of the spring and don´t know how I can get to the docks or the mechnist warehouse (map says I should go there). What should I do and for that are all the golden skulls? I founded two yet. <img src="confused.gif" border="0">
Nightwalker on 17/12/2001 at 01:44
<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080"> There are several ways out of there. How did you get into this area? If you came in from the big green warehouse door out of Lord Thumanite's warehouse, then the easiest way is to go back through that door and out the other side of the warehouse. If you go over by way of the roof, I don't think you can get back up onto the other roof without a box to sit on the pipe so you can mantle up onto the opposite wall.
Just go out the front door of the Temple, turn left and follow the street. The green door to Lord Thumanite's warehouse will be on your right. If that's not open, keep going past it and into the grey stone tunnel. (Look for a left up some stairs that will get you to another skull.) At the end of the stone tunnel, there are two doors you can go through that get you out to the main part of the streets again.
Once you have 4 skulls, go to the Church that belongs to the Brotherhood of the Sword and you'll figure out what to do with them. <img src="smile.gif" border="0"> </font></div></blockquote>
[ December 16, 2001: Message edited by: Nightwalker ]</p>
LEGION on 17/12/2001 at 02:55
Alright. And what should I do in the bronce shark? Huäääh, tell it me tomorrow. <img src="wink.gif" border="0"> <img src="graemlins/boring.gif" border="0" alt="[Bored]" />