odourpreventer on 12/10/2001 at 20:34
Hmm. Yep Nightwalker, forgot to close the door :idea:. Forget me own head next! :rolleyes:
This mission's got some of the coolest designs I've ever seen in a fan mission :thumb:. Definitely a gold hammer, were it not for the poor story telling. :nono:
peterjamesbond on 12/10/2001 at 21:57
i have a couple questions that aren't important to finishing the map. so belboz and/or nightwalker...
(quasi-spoilers)
1. what is the secret? (besides love)
2. what is the deal with the indented wall on the upper warehouse level overlooking the chapel? i can access the room behind it via the nearby metal ductwork, but all i find in there is a book, no lever.
3. another route through the ducts leads to the rooftops of the Brotherhood of the Sword church area. is there anything to do up there besides have a nice look around?
4. "magical trip into the belly of a Metal Beast"? does this objective exist just to get an X?
the only objection i have to this otherwise exemplary level is the fact that the objectives don't appear until you finish the level, so you don't know all that there is to accomplish as you go. but i Love the fact that you don't Have to accomplish anything except get to the boat. more missions should contain optional objectives, to give the player more control over how to approach and complete a level.
another small gripe: if you activate the temple teleporter, you can't go back to the dock and access the secret compartment, or the other compartment for that matter. in fact you have to go all the way back to the temple to get to the submarine portion of the map.
superior work, belboz.
belboz on 13/10/2001 at 04:41
Heavy on spoilers
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">
1. The secret is in the mechanists warehouse, its someones stash of money.
2. The mechanists warehouse used to belong to the dock master who was arrested by the watch in Errand Boy, and shipped off to the tower to entertain brother squeeze. The bricked off office used to belong to the dockmaster, who had it bricked off so that he could spy on the mechanists, who were slowly turfing him out of his own warehouse.
3. Its just another way into the brotherhood of the sword compound, if you miss the lower access tunnel.
4. the magical trip works if you use the teleport to goto the shipwreck instead of stowing away on the boat. But its easy to break if you break into the compartments on the replacement ship. The ship is replaced because it has to be there at the shipwreck else the event would look odd. If the ship that was wrecked was also in the dock when you teleport back to the south bank. The magical trip is also the hardest route to take, as you have to solve the skull puzzle, and the human sacrifice puzzle, just to get a brass button to use the telepoter, the brass buttons are labled so because I forgot what a button was in america. The brass buttons are like a metal disk that would be sewn into some garment to do it up. not a badge in the american sense.
The objectives are all hidden except the one you can't complete, it was an experiment to see if people could work things out just by reading the clues scattered around the place or by exploring it. Thats why there is usually more than one way of getting to places in the mission. its more of a casing the joint and pinching the stuff you see at the same time.
</FONT></DIV></BLOCKQUOTE>
Skulduggerist on 5/11/2001 at 15:32
Spoilers abound:
<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#000080">I've made it out of the pirates' stronghold and through the flooded mines. Now I'm faced with the objective of locating a Keeper agent at the North Docks. I've climbed out of the wellhouse, and all I find are a hammerite, a big bot and the locked door to the mining company (unpickable). What am I supposed to do now? Please help.</font></div></blockquote>
[ November 06, 2001: Message edited by: Skulduggerist ]</p>
Jocke on 6/11/2001 at 16:10
It's been awhile since I played this one, but I think it involves <span style="background-color:#008"><font color="#228">a sign and a secret door</font></span>.
HTH <img src="smile.gif" border="0">
Skulduggerist on 7/11/2001 at 15:44
Thanks, everyone. That let me finish the mission. I was about to go nuts. Hats off to belboz for a great FM. Lady Jo, I know where you're talking about, and I was wondering if it were possible to leave via that well. Thanks for the much needed assist.
nsync_sniper on 7/11/2001 at 03:56
All right. I've found three of the souls of the dead brothers. I found Quix Sol and Pol(i think those are the names) I just need to find the last one. Does anyone know where it's at? Is that my way out of the level on easy mode? please help
belboz on 7/11/2001 at 06:53
Nsync_sniper, look in the basement of the temple of the spring for a lever somewhere near the silent machine and on the ceiling. then use it and look for a new opened area in the same room.
Skulduggerist, frob the shop sign.
Thief_fan101, use the heads on the metal plates, dont just try and drop them on the plates, when you've got a head in the correct position, water will flow out of its mouth.
nsync_sniper on 8/11/2001 at 04:15
Hello. Does anybody know where all the skulls are on shoreleave? Is that my way to beat the level? any help would be greatly appreciated. Thanks
FOotpad
Lady Jo on 8/11/2001 at 12:50
[SPOILER]- Le crâne de Frère Sol est dans la caverne des Burricks
- Le crâne de Frère Phol est dans l'entepôt de Lord Thumanite
- Le crâne de Frère Xil est dans le temple avec la piscine sur la gauche de la grande porte vert de l'entrepôt.
- Le crâne de Frère Qix est dans le batiment à droite de la grande porte verte. :D
- Brother's skull Ground is in the cave of Burricks
- Brother Phol's skull is in Lord Thumanite's entepôt
- Brother Xil's skull is in the temple with the swimming pool on the left of the main entrance green of the store.
- Brother Qix's skull is in the batiment to the right of the green main entrance. :D [/SPOILER]