NoCokePepsi on 30/8/2001 at 03:44
belboz, you are one of the masters. I just finished Shore Leave on Expert. It's terrific; one of the best missions I've ever played.
I'm just starting Up Shit Creek, and it looks good so far.
Nebula on 30/8/2001 at 12:58
You have to preview Azure Sheep too, Silver? ;)
And I'll be onto Shore Leave tonight. Just been busy since I downloaded in <IMG SRC="angel.gif" border="0">
Jocke on 30/8/2001 at 19:36
Well, i'm kinda stuck in Shore Leave so...
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080"> I've collected all the skulls and placed them on the correct tombs. I managed to knockout the ghost in the church. I've discovered the submarine. I've used the teleporters and ended up in the tempel looking thingy. I've explored every nook and cranny i could find. And i'm relly stuck... </FONT></DIV></BLOCKQUOTE>
Help... <IMG SRC="wot.gif" border="0">
Nightwalker on 30/8/2001 at 19:47
You're description of where you're stuck is a little short on details. <BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">Are you stuck in the part with the huge elevator shaft? If you are, then you need to find a document called the "Special Door Document". It tells you exactly what you need and where to find it. I hope you're not afraid of heights. :D If you're still stuck, or if that's not the right area, come back for more specific help. Just give more details. :) </FONT></DIV></BLOCKQUOTE>
[ August 30, 2001: Message edited by: Nightwalker ]
Jocke on 30/8/2001 at 20:04
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080"> What huge elevator shaft? I have no idea where to go. I have not opened the big door in the temple. How do you do that? Why am i talking like this? ;) Is the ghost vital to the plot? Do i have to restart because i knocked him out? </FONT></DIV></BLOCKQUOTE>
Nightwalker on 30/8/2001 at 20:22
Okay, I think I understand now. :)<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080"> You've been on the sub but you haven't finished that part of the mission yet. Sorry, I thought you were farther ahead than that. I've only played this one on Hard difficulty so far, so this could be a little tricky. You need the key to Cargo Locker #4. I know someone who finished it on Normal, and they said a crewman was wearing it. On Hard, there is a note somewhere telling you where it was last seen, then you have to go find it. I don't know about Expert yet. You need to find that key, then stowaway in the cargo locker. Just close the door, and you're done that part. Make sure you hit continue to go on to the next one.
I'm not sure which door you are talking about? By the Temple, you mean the underground place you teleport to from the sub, right? But still in Shore Leave? There is a big, metal door you can open in there, but you need a special item. It's not necessary to do it though.
I don't think it makes any difference if you knocked out the ghost or not. :) </FONT></DIV></BLOCKQUOTE>
[ August 30, 2001: Message edited by: Nightwalker ]
Jocke on 30/8/2001 at 20:41
Oh. Thanks. :)
NickD on 30/8/2001 at 20:49
I'm still on the first mission and I also seem to be stuck. Here's where:
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">I've been in the submarine and back to land via the transporter. I know I need to find the key to locker 4. That's what I can't find. I did see a note telling me that it might be in the machine room of the warehouse. Either I don't where that is or the key is not there.
I've also done the areas under the temple, done the skull thing, pretty much knocked out everyone (except those underwater guys).
I just need to find that key.
By the way, after I teleported back to land I went to the dock and to my surprise the ship was still there. I thought that ship was the one that was destroyed by the submarine. Or is this supposed to be another ship?
</FONT></DIV></BLOCKQUOTE>
Nightwalker on 30/8/2001 at 21:07
NickD - <BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">If you look, there is a nameplate for the ship on the cabin wall beside the door. The second time the ship LOOKS the same, but the nameplate is different and the locks on the secret storage compartments are gone.
I also ran into problems finding that darn key. Thankfully, Silver Sorrow helped me out, so I'll pass the favor on. :) You need to go back to the warehouse belonging to the Brothers of the Sword. It had two big spiders in it and a few small ones. The two big ones are pets and one of them is the George referred to in the note. Go into the part of the warehouse with the machines and pipes, go over to the part where there is a room with a big table in it. In the warehouse, across from that room, mantle up onto the lowest pipe. The key is over on the left hand side. Good Luck! </FONT></DIV></BLOCKQUOTE>
NickD on 30/8/2001 at 21:21
Thanks Nightwalker. I know the place. I'll head back over there.
By the way, I have enjoyed this mission because I like running around knocking people out and exploring places. And there are plenty of people to knock out and places to explore.
However, for me there was something missing in this mission. It felt like I spent most of my time running around aimlessly. Perhaps this has to do with the fact that there's so few objectives. The place is so huge but there weren't any reasons (objectives) to go to a lot of those places. I felt like I was going everywhere just because it was there and not because I needed to go there to fulfil an objective.
It is possible that didn't pay enough attention and visiting all those places was actually required to fulfil the objective after all.
Anyway, that was my impression.