Brian_R170 on 5/4/2002 at 05:00
Thanks cassee, I just finished.
[spoiler]I had picked up that statue head before and never noticed that it said something other than "rubble".[/spoiler]
Storybuilder on 5/4/2002 at 06:41
Okay, I have both the round, orange sunrise and sunset doo-hickeys, but I can't seem to get past the doors with the stars on them. I've tried placing the sunrise/sunset in the metal "dish" that frobs next to each door, but nothing happens.
Do I need to use something else? I've done the head ritual (man, that sounds naughty) and grabbed some loot, but no star. I did see this nifty warning in the new cyst, but there was nothing to pick up.
-Storybuilder
Taliesin on 5/4/2002 at 06:45
Storybuilder, for the doors in the apex room, use the dadelus star as a key. after the head ritual (ooh err missus) check the other alcoves in the grotto, something new will have appeared
Aurore, I assumed that there must be two notes which could be used in the machines. The note I found was already signed twice, so I didn't put it through the signing machine, just the stamping machine.
I guesed there must be some other note with only one signature that I missed? and that the note made something other than a prison key? perhaps something none quest essential? - dunno if that's right, just my guess.
Tuska on 5/4/2002 at 19:48
Just wanted to say big thanks for TTGM series, Belboz.
You're one of the greatest!!
Aurore on 5/4/2002 at 21:06
Taliesin - No, as far as I know, it only makes the prison key.
Maybe whether or not the form is already signed or stamped depends on the difficulty level. I played on expert and had to find all three machines.
howie - Never found anything to activate the teleporters either. Maybe it has something to do with the next installment in the series. If anyone got these to work, let us know.
cassee on 5/4/2002 at 22:03
ok I have the one from the priests quarters where is the other one? This is a challenging game for me in that I have no sense of direction and the layout is confusing me - but then I am easily confused!
Lake on 6/4/2002 at 00:52
I am still looking for the key to that second floor room in the chapel.
belboz on 6/4/2002 at 02:31
Quote Posted by Lake
I am still looking for the key to that second floor room in the chapel.Use the lockpicks you are carrying on the second floor room in the chapel.
Quote Posted by howie
Somthing is screwed up then Aurore. I skipped the first two machines and stuck the note directly into the machine near the train and got the key.[SPOILER]You only get to use one machine on normal, two machines on hard, and three machines on expert, for the key form.[/SPOILER]
Quote Posted by howie
Down the stairs, in the Hammerite Temple, there is a zombie woman next to what looks like two transporters with a gold plate on the wall. I thought I would find something to make the gold plate activate, to send Garrett to another location. Maybe it's just a dead end. :confused:The teleporters dont work, they would take you to a room filled with lava if they did, and Garrett would be toast.
Sharga on 6/4/2002 at 08:00
Just finished it, great great mission!
Really liked all the different areas and the, not surprisingly, outstanding archetecture.
Once again a very clever hunt for cool artifacts and whatnot. I love feeling like I'm doing something really special and sacred and whatnot.
The scene with the black haunt was hilarious as were those other jokes you added here and there in typical Belbozian style. ;)
There was only one thing I didin't like: walking down a large large flight of stairs and then going even further down only to get a diamond and having to go all the way back up. Besides that everything was placed really well.
I missed about 1,000 loot but I sure felt like I found a lot. :D
Anyhow, another great mission, I wait in much anticipation for the next.
Now on to CL, sigh.
cassee on 6/4/2002 at 15:23
What a fabulous ending! I had a great time with this one - thanks!