TTLG main page... - by Goldmoon Dawn
Goldmoon Dawn on 20/2/2011 at 19:56
Well, when it comes to The Witcher, at least, the game was awesome. It was very similar to Ultima: Ascension, and as we know... Ultima was the game that started it all. :)
Renault on 21/2/2011 at 00:22
Quote Posted by d'Spair
Skyrim, Fallout, Stalker, Esther, The Witcher, Amnesia, XCOM, E.Y.E - I'm actually not sure what these games are doing on TTLG. Don't think I'll ever even visit the corresponding threads.
That's not too hard to figure out, most of them are high quality games that most of the people who hang out here enjoy. Many are also in the immersive sim category, something LGS might have made if they were still around.
Why is this confusing? :confused:
june gloom on 21/2/2011 at 01:41
because it's not system shock 2 or thief and therefore isn't worth playing
hope that helps
Sg3 on 21/2/2011 at 01:47
Quote Posted by d'Spair
Ken Levine is one rare guy in the industry nowadays who has the privilege of doing what he wants. And he does great things. No matter what TTLG moaners say, BioShock
is for the people who liked System Shock and Thief
Mr. Levine himself said that he thinks that they had made
System Shock much too difficult. I myself found that the difficulty of
S.S.2 was exactly what I wanted. Anytime one of the developers of a game like that say something like, "We need to stop making games for M.I.T. graduates" (a quote of Warren Spector), well ... how can that be interpreted as anything but "we need to dumb things down?"
So if I like the difficulty of those old games, but the developers of those old games think that they were too hard and that they need to dumb it down for the new games ... can you see any conclusion other than that I won't be happy with the new, dumbed-down-for-the-slobbering-masses difficulty level?
Do I really need to lower my standards?
d'Spair on 21/2/2011 at 12:09
Quote Posted by Brethren
That's not too hard to figure out, most of them are high quality games that most of the people who hang out here enjoy. Many are also in the immersive sim category, something LGS might have made if they were still around.
Why is this confusing? :confused:
That's not confusing at all. However, these games have zero relation to Looking Glass Studios or post-Looking Glass legacy. Well, we might have Emil Pagliarulo working in Bethesda, but we should cover Eric Brosius' Guitar Hero as well, then. Or Paul Neurath's Flowerz. Or Randy Smith's Spider for the iPhone (awesome game, by the way).
I'm perfectly fine with people discussing these games on TTLG, I'm just saying that these discussions are totally not interesting for me personally.
Sg3, there's nothing wrong with the intention of bringing wider audience to any product. I didn't find BioShock particularly easy on the highest difficulty; I didn't play much of it, though.
Kolya on 21/2/2011 at 14:13
Quote Posted by Sg3
Mr. Levine himself said that he thinks that they had made
System Shock much too difficult.
First of all,
Ken Levine did not make System Shock. I've read that several times now, even in an article. But he was hired at LGS in 1995, one year after SS1's release. He was a fan of System Shock who later got the chance to make System Shock 2.
This short exchange ((
http://www.joystiq.com/2009/05/08/mit-big-levine-talks-life-before-bioshock/) source), on a panel discussion in May 2009, between Ken Levine and Dennis Fu, an MIT graduate student, sums up Bioshock and its relation to System Shock 2 in a few words:
Levine: [BioShock was able to]
"for the first time popularize that gameplay in a commercial space. We made System Shock 2 and nobody bought it. And that was heartbreaking." Fu: "We bought it Ken."
fett on 21/2/2011 at 18:23
It's important to remember that a new front page isn't necessarily going to appeal to ttlg vets, but it could be a really nice entry point for all the asshats who will show up here when DX3, T4, and BSI hit the shelves - we do score the first google hit when searching for "Thief" on Google.
Scots Taffer on 22/2/2011 at 04:01
This isn't crying over spilt milk, this is crying over the yellow, dried-up and cracked remains of that spilt milk.
Kolya on 22/2/2011 at 10:37
Thanks for bringing the thread back on topic.
Scots Taffer on 22/2/2011 at 11:12
Hello Mr Kettle. As I see it, it's pointless to critique the "new front page" meaningfully because the concept, design and execution are pretty flawed and to start there really breaks the whole thing down and I don't want to just shit on everything for the sake of it. Digi himself admits he hasn't got the time or resources to dedicate to a fully fledged revamp, and it's what we've been all saying needs to happen. Do you see how this is doomed to failure from the get go? The warmed over remains of a dead horse are still a dead horse's remains.
Anyway, my comment was further reaching than perhaps you realise, Kolya. The sad truth is I'm now as resigned to the terminal decline of what TTLG means to me on an ongoing basis as you are/were, but that's because now after a few months of personal inactivity here I can dispassionately view how far down we've progressed into an endless progression of utterly circular and boring as batshit arguments.
The same old shit time and time again: LG games vs other games; the die-hards game-lovers vs the old skool/elite/commshat/get out kru; Bioshock is an Ouroboros all on its own; why are there forums for the ancilliary games; certain posters drooling in pretty much every thread known to man. The list is finite but their recurrence endless. The spilt milk comparison is just as apt there as it is with regards to the main page do-over.
But hey, I really liked that porn thread you started. Thought there was a half decent chance of discussion for more than ten minutes there... On second thoughts, ignore me, I'm on my period.