scumble on 5/11/2017 at 13:56
Quote Posted by henke
Have you played
The Last Of Us yet? It's one of the best linear singleplayer stealth-action-survival games ever made.
Also,
Gravity Rush 2 failed to grip me like the first one did. Still haven't finished it. Same with Horizon Zero Dawn.
Final Fantasy XV was good stuff, but it's an epic, so save it until you're done with Persona 5, which I hear is also a huge game.
The Last Guardian was pretty great.
Shadow of the Colossus is getting a re-remake, in case you haven't played it yet.
What's your username btw? I'm LeeMajorz6k. (I think)
I'll add The Last of Us remaster to the list, but I've been a bit of a coward with scary games usually.
I will probably find Gravity Rush 2 and HZD more interesting because I haven't managed to play as many games like them. I've not played an Assassin's Creed game yet. I know with HZD I'm enjoying it a lot overall, yet I still haven't got comfortable aiming with a control stick.
I'm raenur on PSN. People keep using scumble and I used to be able to use that all the time...
scumble on 6/11/2017 at 10:34
Can I get a comment on PSplus - is it worth having? Who thinks they've got good value from it?
henke on 6/11/2017 at 10:42
Eh, I'm not so sure about PS+ anymore. Usually I've already played all the interesting games on it, but since you're returning to gaming from a long absence you might not have that problem. Here's a list of (
https://www.finder.com.au/gaming/complete-list-of-playstation-plus-free-games) previous PS+ titles. Looking at it, the only PS+ games I've actually finished over the last year are AC: Freedom Cry and Life Is Strange. I've poked at a few others, but not really gotten into them. I'll probably let my subscription expire next summer.
Malf on 6/11/2017 at 11:05
I've got it.
"Is it worth having?" is an interesting conundrum.
I have a more games on PS4, PS3 and Vita thanks to PS+ than I have bought. But the end result is that relatively few of them actually get any of my time.
But conversely, I have discovered some absolute gems thanks to PS+ that I probably wouldn't have otherwise. For example, Dragon's Dogma was one of the first games I got through PS+, and is one of my favourite games ever. But without PS+, I doubt I would have picked it up, as most reviewers at the time were mislabelling it as a shonky Elder Scrolls type game.
Also, MGSV is one of this month's games and if you've not played that, it's a fantastic game.
EvaUnit02 on 6/11/2017 at 12:02
Quote Posted by scumble
Thanks for the suggestions. No one has said anything about GT Sport - although someone might tell me other racing series are better, I've usually found the GT games work better for me.
It's geared towards competitive online play. There's no traditional career mode, the SP mode is a glorified tutorial for online play and what little SP there is had always online DRM.
Quote Posted by scumble
I'll add The Last of Us remaster to the list, but I've been a bit of a coward with scary games usually.
It's barely qualifies as horror, it's the epitome of 3rd person action-adventure with stealth elements. Probably the best way to play is on the 2nd to hardest difficulty, else pick-ups like ammo and crafting material are thrown at your feet in abundance the whole game. God forbid the Mountain Dew-slurping console dudebros have to manage limited resources on normal difficulty, that'd be asking too much.
Also I hope you like sitting and watching heaps of long ass cutscenes.
twisty on 6/11/2017 at 23:43
PS Plus has definitely been worth it from my perspective. There's been some crappy months but overall I've picked up some gems (that you get to keep for ever) that I probably wouldn't have heard about or bought otherwise. The online play aspect is a must for many of the games anyway.
Renault on 8/11/2017 at 18:24
I've kept an eye on PS+ since I bought my PS4 last year, and I've never seen anything offered that made me want to sign up. But everyone's mileage will vary, and it depends on what games you already own.
And you only get the keep the games if you stay subscribed, right? I considered taking the plunge last month to get MGS V, but when I can just pick up a used copy for 10 bucks on Amazon that lasts forever, I figured why bother.
TannisRoot on 14/11/2017 at 14:00
Quote Posted by Zerker
Bloodborne has great atmosphere and environments, but ultimately I just could not get into the combat style. The bosses were far too aggressive and quick, and I couldn't get a chance to recover. A big part of the combat system is using the guns to stagger the enemies, but I couldn't figure out the timing or queues with most bosses. Even with help, I eventually gave up on Vicar Amelia.
(And yes, I finished Demon's Souls, Dark Souls and Dark Souls 2)
Gun parrying is 100% optional. You can go the whole game without using it. I completely ignored it my first couple playthroughs.
Vicar Amelia is designed to test if the player groks Bloodborne. If you don't understand how Bloodborne differs from Dark Souls you will not be able to beat her. She is a large boss with wide sweeping attacks that sweep a quarter of the arena at a time. This means if you dodge away you will be too far from her to punish and you will struggle to get hits in. The key is to exploit invincibility frames and dodge
into her attacks. If she sweeps from your right, you dodge forward+right. She sweeps from the left, you dodge forward+left.
Because of the invincibility you will slip right through her hitboxes and then you are positioned perfectly to punish her slow ass.
This is the basis to almost every fight in Bloodborne. It's counter-intuitive, but once you understand that you can't be hurt the first few ms while dodging, a slow boss like Amelia is easy to beat without taking damage.
So in short, always dodge
forward and never ever backwards.
Zerker on 16/11/2017 at 21:39
Good to know, but a few months too late. Kinda absurd too, to be honest :-|
Malf on 16/11/2017 at 22:15
I must admit, I'm kind of dubious of any game where high end play is dependent on abstract concepts that should really be considered glitches, such as i-frames or animation cancels. That such ideas have become staple game mechanics in certain genres such as beat-em-ups and spectacle fighters, particularly Japanese ones, is annoying.