vfig on 23/2/2023 at 15:19
added demo mission to first post. also:
Quote Posted by vfig
Other thoughts: since NewDark adds new options for text and image decals in books, I think these should also work here, but haven't tested it. Imagine if you could just have a book with text and pictures in it that to introduce the mission!
yes, this works.
Quote Posted by vfig
It would be
really cool if a between-missions book (replacing cs* movies) could even use the qvar-driven decals, and so be different based on the player's actions in the mission!
and yes, this works too!
Quote Posted by Hit Deity
Nice.. Does that mean I can just test this out in Making a Profit and remove that cs20.avi file temporarily to see the book version instead, and compare?
in v1.0 of Making a Profit, as long as you havent deleted the "parch" subdirectory to fix the HD-mod-makes-the-fonts-unreadable problem, this will still work. in v1.1 of Making a Profit, i removed that subdirectory to avoid people encountering that problem.
note that the demo mission above should not have problems with the HD mod, as it includes both the stock book art and the fonts, so they have the same palette. for a real mission, you should just use tga/png/dds book art (i.e., not paletted) and antialiased fonts to avoid the problem entirely—or just say no to HD mods.
Hit Deity on 23/2/2023 at 15:57
Quote Posted by vfig
note that the demo mission above should not have problems with the HD mod, as it includes both the stock book art and the fonts, so they have the same palette. for a real mission, you should just use tga/png/dds book art (i.e., not paletted) and antialiased fonts to avoid the problem entirely—or just say no to HD mods.
Even better. Thanks for taking the time to do this. I am interested in it.