Unna Oertdottir on 22/11/2016 at 13:53
I was wondering why the mission zip of King Abedzen's Tomb (a nice little mission) is so big. That's why I looked there at the day it was released.
Quote Posted by Yandros
I guess you like poking around in other people's missions too, huh? :)
Sure that. But just for learning. Learning from the best, you know (
blah, blah) :D
ZylonBane on 23/11/2016 at 15:37
Quote Posted by nicked
I just batched all my terrain and object textures to DDS, and as far as I'm concerned, the performance savings are totally worth any slight loss of image fidelity.
Which program do you use for batch conversion (pleasedon'tsayphotoshop)?
nicked on 23/11/2016 at 18:27
Um... Photoshop?
john9818a on 25/11/2016 at 10:05
Quote Posted by nicked
Well, the unhelpful answer is of course "Keep a list as you go along". I've found it a right pain in the past so now I just only add objects to the mission folder at the exact point I'm using them.
I do the same, and if I choose to use an object or other resource I'll unzip the files to my Thief folder, add the object to my mission, and then add the needed files to my mission's zip file.