Cardia on 2/2/2011 at 11:30
Many thanks Mothra, i think i will buy the royal edition today, but just one more question please, how is the online activation? simple and short? or do i have to create any acount?
...Nevermind, i have just bought the premium edition a few moments ago and got informed on the store (Worten gamer) that the online activation is simple... Now as soon as i fininsh Metro 2033 i will start playing this one and will leave my opinions here later.
Again many thanks Mothra and warcrow for your two world 2 game experience opinions.
warcrow on 2/2/2011 at 16:31
Quote Posted by cardia1
Many thanks Mothra, i think i will buy the royal edition today, but just one more question please, how is the online activation? simple and short? or do i have to create any acount?
...Nevermind, i have just bought the royal edition a few moments ago and got informed on the store (Worten gamer) that the online activation is simple... Now as soon as i fininsh Metro 2033 i will start playing this one and will leave my opinions here later.
Again many thanks Mothra and warcrow for your two world 2 game experience opinions.
I really enjoyed Metro 2033! :) Be sure to report back about TW2.
henke on 2/2/2011 at 16:55
This is all I got out of mothras wall of text:
Quote Posted by mothra
too many holes to give any satisfaction
:o
Renzatic on 2/2/2011 at 17:59
Spoiled bastard! Most of us only have three to choose from. Yet here's Mothra, presented with a plethora, and he's bitching because he can't make up his mind. :mad:
june gloom on 2/2/2011 at 20:04
Careful, he'll block you for being sexist.
mothra on 2/2/2011 at 22:35
sweet picture. once in a while there are games that do some things so good I don't care about the other failings, TW2 fails on many accounts regarding story, characters and dialogue with some exceptions (the long-lived Azar quest is my favorite) but it does make it all up in gameplay and features (crafting, magic and alchemy). Then there are other games that are so good or "well-crafted" that that the few things that don't work stand out so much, making them more frustrating than a pile of bugs and crashes.
A good example would be Magicka, a game that constantly crashes for me in singleplayer and coop, has lousy enemy design and uninspired levels but boy, I have so much fun playing the game.
And that's why I will keep playing, crashing and restarting not caring about the pre-alpha state it is in. But I could not recommend or rate it high.
PS: the magic system prompted me to share this awesome creation. here you can see how spells can interact to great effect, a spell I called the crusher. pretty effective in dungeons where an added ricochet effect will kill enemies you did not even know where there.
(
http://www.youtube.com/watch?v=6SKsHZBW7nM)
another cool thing is sailing, but not the sailing shown in the game. I have my own special kind of sailing where I combine waterwalking - which is much cooler - with a tornado shield. that way my boat never leaves me and if there is some threat on the island I explore I can just crush them with my fying boat.
Inline Image:
http://dl.dropbox.com/u/457202/boat.jpg
gunsmoke on 10/2/2011 at 23:48
You are a creative fucker, I'll give you that.:D
Avalon on 13/2/2011 at 06:31
I have tried time and time again these last few days to get into Two Worlds 2. So far I'm up to 35 minutes played, and I've hated every second of it. Pretty much everything about this game from the ground up drives me insane.
The interface, the character movement, the camera, the way the characters look, the interface, the cheesy action sequences, the cheesy dialogue, the way the game makes absolutely no sense whatsoever to anyone who hasn't played the first one, the interface, the combat system... I have never been so confident that I could shit out a better game than what I am playing right now.
mothra on 14/2/2011 at 05:08
I played the first game. The sequel makes no sense. all your points are right. I still like this game. After a complete playthrough that only enforced my preconceptions about its story, plot and characters (utter shit) I still come back to it. The Gameworld and the magic system make it all up for me, on each subsequent playthrough I stopped short of the last few missions and continued with what I like to do in that game: play the little magic minigame, raid a dungeon. reload, use ta otally different set of spells and buffs and do it again. I can't describe how satisfying it is for me to "create" my spells rather than choose them from a skill tree......what's next: fireball, then firewall, then firestorm.....yawn. That is the only reason this games gets a place in the "best of" no matter how utterly retared everything else is.