ZylonBane on 23/9/2014 at 00:12
Really? Blurry, dark, nearly 2000x1000 screenshots of textures that are probably only 128x128, if that?
You're in the DromEd forum. So you should know how to use DromEd. Load an FM where you've seen those textures, find the filename for those textures, then find the files. Post them.
Or if you don't know DromEd, just browse the images in the FM's texture folder.
klatremus on 23/9/2014 at 04:02
My bad. Didn't see the file size.
Found the files and reposted. See my original post.
Yandros on 23/9/2014 at 17:02
I don't recognize the first one. The second one I know as rtbricb_dk.pcx from a family called 1acp. I inherited it from Polygon many years ago via his DCE work, but don't know where he originally got it. We used it in Drymian Codex, and Poly may have used it in his missions too.
DrK on 23/9/2014 at 17:36
I'm pretty sure they were both made by team Calendra, as they can be found in Calendra's legacy. At least I'm certain about the second texture. Now were they created or used before that, I can't tell (by Saturnine maybe ?)
Anyway, I doubt there are HD versions of these, but I guess it's possible to create HD textures very similar to these.
R Soul on 23/9/2014 at 18:33
They were made by undule for Unreal. The (
http://www.planetunreal.com/undulation/textures_n.htm) original site is no longer active and nor are the files stored on the wayback machine.
I have four of the texture packs, and while they're full colour they're no bigger than 256. Here's a link: (
http://www.mediafire.com/download/657ognhh4m5k3mt/undule.zip). While the brick textures aren't big enough, some of the wood textures might be okay. They're also limited to 256 pixels, but consider the much smaller space they're meant to take up in game.
Melan on 24/9/2014 at 07:14
R Soul is correct. They were first used in Calendra's Legacy, and come from the Undule texture pack. If I remember correctly, there used to be high-res versions one time, but even when I was looking for them while building Disorientation in 2008/2009, they were no longer available online.
klatremus on 24/9/2014 at 19:59
I appreciate your insight on this. Had a feeling they weren't stock textures.
ZylonBane on 24/9/2014 at 20:24
Considering they were originally created for Unreal, it would probably be worth asking around the various Unreal editing forums. As a much larger community, the odds are much higher of finding someone who has all the high-res originals. Or maybe just someone ask him nicely? His email address is (or used to be): undule@tampabay.rr.com