Thirith on 1/10/2008 at 15:09
Since UT3 has come down quite a lot in price, I wanted to ask people here: is it worth getting? I quite liked the demo (and it ran very well on my machine), but I'd mainly be getting it for its modding potential. Are there any good mods in development or already out? What about single player mods?
[NAUC]Chief on 1/10/2008 at 15:27
You might be interested in:
(
http://www.night-blade.com) Night-Blade
or Thievery for UT3 as it could also be known. It's still alpha of course.
Even though I rarely play UT3 (I prefer modding when I do anyway :D) I enjoyed it and thought it was definately the sequel to the original Unreal Tournament. If you enjoyed the demo (which imo wasn't actually the best map to show off the game) then you'll probably enjoy the full game.
Ostriig on 1/10/2008 at 16:24
I know a lot of people are complaining about UT 3, but I don't give a shit, I love it. Yeah, the game modes are pretty much the same from 2k4, with just a few changes and improvements (the hoverboards are awesome), but that doesn't make them any less entertaining. And I'll grant it that there are a lot fewer maps than what we were used to from UT, but they're all extremely beautifully made and with various gameplay gimmicks. The gameplay itself is back to the UT 1 pacing - fast, brutal, spectacular. And of course, the graphics are nothing short of superb. Not all that demanding for today's standards either - I'm running the game at 1280 x 1024 with all detail sliders and post processing effects at max at an average 40+ fps on a E6420, 2 gigs RAM 667, and a GeForce 8600 512 MB. It is worth noting that I've got this after I patched the game, running updated drivers on Vista with the nVidia hotfix for it.
I don't know what mods are out, but if you're interested in making some yourself, the Collector's Edition comes with a set of step-by-step video tutorials for using the Editor. I got lucky with mine, got it for 25 quid from GAME just a couple of days after launch, and I did see some flying about for around 20 at second-hand recently.
Bjossi on 1/10/2008 at 18:17
UT3 is awesome due to all the mods and maps available. The game in its default state is as interesting as looking at my fingers for 2 hours. Invasion, classic domination, interesting maps & weapons; it couldn't get any better. And I'm barely scratching the surface of what is out there already.
Thirith on 1/10/2008 at 18:35
I'm one of those people who quite enjoyed botmatches in UT2K4; it's the FPS equivalent of a round of Mah Jong or some other pastime when I don't have the energy for 'serious' gaming. :D Based on my enjoyment of UT3, I think it might definitely be worth the £12 they're asking for it on Amazon these days.
Bjossi on 1/10/2008 at 18:44
I only play the UT series offline, custom content is THE reason why that is possible. :p
Twist on 1/10/2008 at 20:12
I think UT3 is definitely worth your money. Despite its disappointing sales and reviews, the mod community is still as active, ambitious and creative as they come. I also think the core gameplay has been terribly underappreciated.
Its release state was disappointing & puzzling (yet another game pushed out the door before it was done) and the menu & server browser interface is a slow, clunky mess of UI design. You might think it silly to criticize a game for its menus. But it really is that bad.
It somehow manages to make simple things like quitting one map to play another, changing gametypes or changing video settings painfully slow & infuriating.
But now with three major patches and a bonus pack out, once you enter the game you'll enjoy exceptionally polished and balanced first-person multiplayer action.
The game was doomed to disappoint for reasons beyond the developers control. Several factions were destined to hate it no matter how well the developers designed it.
Of course, so many Quake/Doom/id fanboys will never tolerate anything Unreal, no matter how well designed. And yet the most difficult factions to please were the polarized fanboys of previous iterations in the franchise.
Outsiders to the franchise may not realize this, but each of the two previous iterations of UT feature pretty distinct movement abilities & movement feel, weapon balance and overall art design.
With UT3, Epic attempted to strike a balance and a compromise between the feel & gameplay of the original UT with the feel & gameplay of UT2K4.
I personally think they did a fantastic job striking this balance, but inevitably that meant just disappointing fanboys of each of those previous games.
If someone loved UT2K4's emphasis on acrobatic movement, wide open spaces and its balance towards hitscan weaponry, he was probably frustrated and disappointed with UT3's relatively limited movement, tighter environments and more powerful (to them, more "spammy") weapons.
If someone loved the original UT's stripped down simplicity of movement with a more quick & crisp movement feel, its tighter level design with bold colors and clean lines, and the over-the-top visceral punch of its weapons, then he probably found UT3 too busy & ornate in its visual design with goofy extra movement abilities and painfully nerfed weapons.
UT3, unfortunately, got caught in the middle of an irrational fanboy war between players loyal to its two different precursors.
I don't mean to imply it's a masterpiece of any sort -- it still has its fair share of warts -- but I do feel like the core gameplay and level design deserves greater credit and acclaim among PC multiplayer fans.
june gloom on 1/10/2008 at 23:13
No.
Bjossi on 1/10/2008 at 23:55
Imo Twist nailed it. I didn't expect much until buying the game and start playing it, I admit I was being too harsh above about the default game, I had a pretty good time with the default campaign. . .until Instant Action stole my attention, now I don't bother to continue the default campaign. At all. :o