Tannar on 21/7/2012 at 23:43
And there is one more mission for sure which should be released before the end of summer. And then the Halloween contest...
Sensut on 4/8/2012 at 00:13
OK, I'm back to Ed after a little pause and here is a small preview from my upcoming b&w FM. I hope this year I can finish it. In fact the mission is almost ready for beta, the texts and some fine tunning is remained which is the least after all since I touched the first cell limit :grr:
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sNeaksieGarrett on 4/8/2012 at 01:31
Interesting. I'm curious, how did you make it black and white? Did you go in and painstakingly recreate each texture in a black and white format, or did you use something else?
Yandros on 4/8/2012 at 02:42
All the terrain textures can be converted just by making the full.pcx greyscale in each family. Object and mesh textures which use the default Thief palette can also be all converted just by doing the same to the default palette. The rest require converting textures.
sNeaksieGarrett on 4/8/2012 at 06:10
Ah, thanks yandros for the informative post.;)
darthsLair on 5/8/2012 at 00:48
Wow Sensut, That is terrific ! Congratulations on another Master Piece. :thumb:
Sensut on 5/8/2012 at 07:07
We'll see whether will be :D . Is not too hard to make a b@w mission, only a lot of extra work is required with our friend PaintShopPro, and is better to include all of the used objects and meshes in the pack because of the future patches and EP's. That's all. ;)
The Phantom on 5/8/2012 at 12:36
Terrific work, Sensut :thumb:
Updating the upcoming list
Tannar on 28/8/2012 at 15:01
Thanks for the update! :thumb: