Updated FM: Mission X version 1.13 - Walkthrough, Lootlist, Lexicon, Trivia, Album - by Digital Nightfall
shadows on 3/10/2008 at 16:34
Wow, indeed. :D
Well done to the CoSaS Team! :cool:
Quote:
Many hotel room doors now swing in to allow better views out into the hall when hiding.
Excellent! :cheeky:
Digital Nightfall on 3/10/2008 at 17:10
:D
It's really tempting to keep lucasing it (yes, I used his name as a verb) and release a new version every few months. I already have a small list of additional changes that I thought of in between getting the files uploaded and releasing them, but none of which were worthy of stopping the presses for. If somehow we get all of the act 1 missions finished before dromed's death clock runs out, I'll have my chance then, but for now, it's time to close the book on Mission X's development. After all, I have...
A novel to finish,
Websites to care for,
A thesis to wrap up and a master's degree to get,
A potentially dramatic change of living location imminent,
A career to consider,
Some editing community donations I want to package up and release,
That GatI / MX art book I promised the artists I'd do,
A complete MX soundtrack with all victrolas, redleaf songs, and ambients,
And of course, something called "WFFF" with the dubious title of CoSaS 3 attached to it.
Being able to actually call something done for once is a pretty big deal. :D
I know that most of you have played the mission, and I don't know how many will be replaying it any time soon, but after two months of mostly dealing with bug reports and complaints (I know it wasn't mostly that, but it sure felt like it), now that both of those things will do noone any good, I hope some of you will take the time to talk about some of the more positive, memorable experiences you've had while playing it. I've already had pounded into me what I shouldn't do next time. I hope we can have a dialog about what was done right, and what you would like to see more of.
DrK on 3/10/2008 at 17:38
I surely will replay the mission with these new settings, but I'll keep it for christmas holidays. I wrote I didn't enjoy the team work, and had frustrations with the very difficult gameplay (few health potions, unuseful sap, etc...). But overall this mission still is unique and has a strong identity, and this patch can make it only better. So I'll keep this christmas present hidden in my hard-drives in the meantime... :cheeky:
Anyway, I'm listening to the album, pretty good stuff here. I love Downright, sounds like a mix between silent hill tracks and Karras dialogue, so good.
And start working on third part, leave MX quiet !
;)
The Phantom on 3/10/2008 at 18:30
Oh WOW :eek:
What an incredible amount of work.
Hats off to you, digi, and everyone else who've made this happen :D
Nightwalker on 3/10/2008 at 18:47
Gretchen did an terrific job on the walkthrough and the loot list is pretty amazing, with pictures for each item so you know exactly what you're looking for. :thumb:
bikerdude on 3/10/2008 at 18:53
Where is that collage of screen shots for Mission X....
biker
Digital Nightfall on 3/10/2008 at 19:01
Aside from being still online in the original thread, I have it in local storage. I can't remember if I even kept the full size version of those screenshots, but they're all tossed in a folder somewhere. I can zip it up and send it to you if you really want it.
Edit1: You're in luck. I did keep the original screenshots, and they're all jpgs, but completely unedited otherwise, so most are too dark. Uploading...
Edit2: (
http://downloads.ttlg.com/download.aspx?id=2494)
SneakyJack on 3/10/2008 at 20:43
I really enjoyed reading through the mission trivia, thank you for posting that.
To be honest, I wish all mission makers would include interesting behind the scenes "making of" trivia when they release a mission. I love that stuff.
And thank you for this patch - I know i'll have a chance to completely enjoy the mission now that it wont kick my arse up and down the marble floors on expert.
pavlovscat on 3/10/2008 at 21:08
Quote Posted by Nightwalker
Gretchen did an terrific job on the walkthrough and the loot list is pretty amazing, with pictures for each item so you know exactly what you're looking for. :thumb:
Thanks, Linda!! Your many walkthroughs and lootlists were my inspiration. :thumb:
I hope that all of you who got frustrated with the difficulty and bugs in the first release will give MX another try. With the walkthrough, everyone should be able to finish MX. The walkthrough was very challenging to write (not to mention my first ever! :eek:), so be gentle if you find any errors. You will be guided through the Ivory Rose exactly as I play it.
The lootlist was made already when I had the bright idea to showcase all the neat custom loot items on it. Some of the items are in chests or cabinets, and I thought it was a shame for them to get so little notice. So, I pestered Digi to give me a white room with all the loot items which he did. I took screenies from there, cropped them and put them into the lootlist.
I hope these two documents help everyone enjoy the Ivory Rose and MX as I have.
jtr7 on 3/10/2008 at 21:12
Great work there, Gretchen! *applause*