LarryG on 5/1/2012 at 22:19
Quote Posted by reka1
But i can´t find the
maze i look my maps, i have a map for this....but I´m stuck
Go back downstairs to the starting point and look around. You'll see a gate open that was locked before. I suspect there is a bit of a language problem reading the maps and texts. Unfortunately I had no romance language translator volunteers.
Dawggon on 6/1/2012 at 00:22
Larry, you're so spot on with all your good answers that you must be feeling much better. This is your baby, and I don't blame you one bit for being right at the helm to help players traverse this wonderful FM.
Congratulations on a very successful release and I'm looking forward to the 2nd installment.
Call on me again if you need me to help test. :angel:
reka1 on 6/1/2012 at 02:55
Quote Posted by LarryG
Go back downstairs to the starting point and look around. You'll see a gate open that was locked before. I suspect there is a bit of a language problem reading the maps and texts. Unfortunately I had no romance language translator volunteers.
I know where is the gate. Thank you for all your hints ans spoilers. And sorry my bad english.
Dafydd on 6/1/2012 at 04:38
I'm doing reasonably well, but I've only found two secrets so far, both in the maze: the one above the chariot and the one on the way out with a whole bunch of stacked coffins.
In the first, it's obvious what to do. But I can't for the life of me figure out what I'm supposed to do in the second, other than admire the pretty architecture :eww: . I know I must eventually find the Keeper's Eye, or whatever it's called; could it be in there somewhere? Or am I missing something really blatant?
Thanks,
Dafydd
LarryG on 6/1/2012 at 04:56
You'll probably figure out the sarcophagus hi-rise area later on & come back to it. Don't worry too much now. What difficulty level are you playing? Oh, and the Keeper's Eye is a philosophical concept, not an artifact. It's how you solve this mission.
Dafydd on 6/1/2012 at 05:34
As usual, I'm ghosting, which includes playing on Expert (that's part of the official ghosting rules). I believe I'm still on a clean ghost (no busts, no alerts, no damage inflicted, no destruction of property, etc).
So far I've looted much of the school -- though now I think that after frobbing candles to snuff off the light, I could have frobbed them again to pick them up as loot. (At least one candle in the maze worked that way.) I found the book, entered the maze, mapped it completely (shouldn't we get a cookie or something for traversing the whole thing?), got the big-loot secret, got the key and the loot from the downstairs area, and I'm ready to head out the other exit to try out my key.
It's tough but fair so far; nothing to make me whine, "Oh, give me a bleeping break!" :mad:
Dafydd
prjames on 6/1/2012 at 05:37
First off, add 1 to the number of players who get the crash to desktop after quieting the baby when hitting "ESC", "M", or "O". Experimenting, I've determined that if I don't hit "ESC", "O", or "M", I can complete the mission successfully after quieting the baby.
Secondly, can anyone give me a hint on the Keeper medallion? It must be pretty obvious given that it hasn't shown up in this thread yet.
- prjames
Dafydd on 6/1/2012 at 05:53
PRJames, if memory serves me right, head to the kitchen and climb the ladder on the left... then poke around. (I might be conflating the medallion with something else, but give it a shot!)
Anyway, somewhere there's a dead skeleton with various doodads, of which that is one.
It appears to restore your health shields over time.
Dafydd
Dafydd on 6/1/2012 at 05:55
Hokey smokes, LarryG -- this next bit seems next to impossible to ghost! I'll keep working on it, though. I have some ideas...
Dafydd
Tannar on 6/1/2012 at 06:19
It's a bit challenging but not impossible. I know at least three people besides myself that have ghosted it successfully. I'm sure you'll be able to too.