Dario on 15/3/2010 at 04:52
I made this video for my site, and thought I'd pop it here. :) It showcases the Thief 2 mission, "Framed". (view it in HD, if you can)
(
http://www.youtube.com/watch?v=lqW8yVCVOBY)
(Edit: hmm, the video embedding thing doesn't seem to be working, hence the YouTube link above)
Digital Nightfall on 15/3/2010 at 09:24
Interesting. Why did you choose to do this, and why Framed?
R Soul on 15/3/2010 at 18:03
And why on Normal difficulty?
(btw: good move on removing Garrett's comment on why he shouldn't stay underwater for too long)
Dario on 17/3/2010 at 04:45
Quote Posted by Digital Nightfall
Interesting. Why did you choose to do this, and why Framed?
On my site, I explain how I got into Thief (I hated the first two missions, and shelved the game for months, but then played 'Framed', and started to get hooked), so, I wanted to make a video to go with the text. (it's hard to describe Thief's appeal to non-players, without showing it)
Quote Posted by R Soul
And why on Normal difficulty?
Well, to start, I usually PLAY on Normal difficulty :D... Aside from that, I wanted the option to be able to kill guards freely, to make it easier to record (I didn't want to have to carefully sneak around EVERY guard, without the option to kill).
All of the missions I've played this year (not many) have been on Hard, and I probably enjoy it more nowadays (like with Crysis, and other games that force you play very carefully/realistically on harder settings), but, in the past, some missions (FM's) hid that last bit of loot too well, so I would end up doing lots of wandering... thus, when starting a new mission, I just didn't feel like chancing it.