TheGrimSmile on 19/3/2008 at 02:58
I'm not sure how to get a topic moved, but hopefully this'll do for now.
I guess all the servants would have died, but I suppose Karras wouldn't need them anymore. Was he planning to keep all of the robots in the Soulforge with him? Seeing as they were destroyed by the mutox, I don't think they would have survived outside of the Soulforge had Karras' plan pulled through.
I remember the keepers pointing out that there weren't many trees in Garrett's town. So how far would the mutox have spread if there wasn't much material to cling to? It could wipe out the city, but how much further would it get? Plus, the city borders some body of water I think...
Anyway, back to the subject at hand, I was wondering what happened to all of the other Karras recordings. I thought I heard a least one from "Life of the Party". I could be wrong, but if it was from the party, why had it been ruined? Maybe just left undiscovered for a while?
By the way, what happened to the Mechanists after T2? I suppose they fell apart without their leader, but they seemed to disappear rather suddenly. I thought that only a select few knew the full extent of Karras' plan. Though perhaps they might notice the rust-covered building...
jtr7 on 19/3/2008 at 03:25
I've accounted for all four of the viktrolas. Discounting Capt. Robert Moira's message to Edwina, and the one in the Cradle, I know of no other viktrola recordings in TDS.
___________
The bots weren't destroyed by the mutox. They ran out of fuel and came to a halt. We are shown this happening after the mutox is done and settling as red dust. Any destroyed bots were due to Viktoria's assault and anything Garrett may have done.
There's no indication in any of Karras's closest aides' journals and conversations that they knew Karras was gonna kill every living thing.
If he had pulled his scheme off, the bots were not all going to stay in Soulforge with him, no. He was going to leave his protective chamber, help the Builder's Children inherit the earth by taking care of things for themselves, and when the Builder's Paradise was a reality (as far as he could judge it), he'd use the mutox on himself, and take his place at the Builder's side.
The mutox doesn't cling to material, it breaks it down and converts it on a molecular level, ripping the material apart and making mor of itself, and it's very fast, but horrifically and unmercifully slow to the living being getting consumed.
Who needs trees and shrubs when you have houses made of wood, next to houses made with wood, next to buildings with wooden beams and roofing materials, connected to a similar building? The mansions chosen by Karras to receive servants were chosen for their location, as well as for revenge. Filling the houses with plants, with gardens in and around them, they become bombs. Remember in the final cutscene, when Karras is in the Cathedral. There are no wooden structures in that room, nor plantlife. After the Servant enters the room and a slow trickle of mutox escapes its lips, a near-explosion of mutox blows into the room behind it like a storm. All that mutoxic power came from Viki's remains. The distance that explosion traveled to get from one end of Soulforge to Karras in the other is unbelievable. That's how a house with a lot of wood and people and plantlife would blow active mutox in a radius bigger than the estates themselves. The lawns would go, too. Truart's Estate is adjacent to the woods, so all that would go up. The radius of destruction from each of the thirty mansions overlaps at least another radius. They are arranged in a rough circle, so the center of the City is surrounded. There is enough wood in the pre-TDS City to keep the chain reaction going. Don't forget that dead plants of any kind work just as well.
Leaves, grass, twigs, baskets, cloth canopies, wooden fruit stands, wooden handrails, wooden ladders, wooden balconies, wooden signs, anything made of leather, all the wooden elements of armor and weaponry in storage or worn, anything made with sinews or bone, picture frames, window frames, seashells, wooden fences, posts, banners, banners hanging from beams, carpets, outhouses, wooden planters that may or may not have plants in them, the scaffolding outside Garrett's apartment, the buildings nearby, all the wooden stairs in the area. The mutox would rip through any wood in and on the three bridges crossing the River, and any water vessels, wharfs, docks, warehouses, netting, sails, ships that are docked, CRATES AND BARRELS, zombies, burricks, carts, buggies, horses, cats, rats, etc. The City has forests nearby. Where does all the deer meat come from? Farmlands, too. All the cheese and dairy and produce comes from somewhere. Not all the Pagan villages are in places disconnected from The City. I wonder, too, if any portal left open would admit mutox through to get to the villages faster? Holy crap, Wayside/Docks would be one of the biggest mutox storms!
Only a hurricane-like gale from the north to steadily blow it out to sea would stop it from spreading much further beyond the City limits, but the mutox from the north end of The City would be blown across the the south, so seaward would end up with the most complete anhilation.
TheGrimSmile on 19/3/2008 at 21:10
Oh man, I was only thinking about plants, but it's anything organic...
Well, then I guess everyone is pretty puch screwed :D
I hope Karras had some games with him; it would take a while for something like that to stop.
Though, at the end of the game, Garrett can be seen wiping some of the rust off of the glass of the Soulforge. With a reaction that size, isn't there some possibility that some gas would leak into the Soulforge and start spreading inside. I mean, even if Karras' plan did pull through, he still has Viktoria all over his little hideout. Kinda dangerous if you ask me...
jtr7 on 19/3/2008 at 21:13
That's precisely why he's in his Protective Chamber.;)
Plus, if his plan had worked out, there would be no plants or organic matter for the reaction to reach him, yet the raging mutox storm might be enough to drive it into Soulforge before it began to settle into dust. But that's if Viktoria had never went to Soulforge. But since she did... Karras knew Viktoria's remains were there and never expressed any concern about it.
And I'm sure he wouldn't just hang out and wait for the time to pass. He'd continue working and praising himself...and the Builder.
And another note about the mutox and organic matter: In Eavesdropping, the necrotic mutox demonstration for Truart consumed both the Servant and the beggar, both non-plants.
TheGrimSmile on 20/3/2008 at 01:37
Oh yeah, I never finished that mission... if I ever get a new CD or get mine repaired, I'll be sure to.
Well, in any case, Karras is just a pshyco little freak. Thanks your all of your info. It's got me thinking...
I wonder what the people's feeling are towards the Mechanists. In TDS, the woman in that one mansion (forgot her name) mentioned that she hated the viktrola in the bedroom. Was there anything else of Mechanist relations?
jtr7 on 20/3/2008 at 01:38
Do you want the TMA impressions, the TDS impressions, or all of it?
TheGrimSmile on 20/3/2008 at 01:46
TDS, if you don't mind :cheeky:
I know there was a lot of stuff about it in T2...
While we're on the subject, I have to wonder... in the movie at the end of the first game, they show Garrett walking down a street or something and there seems to be a large machine giving off what looks like the mutox. I don't think it could actually be the mutox, but was it some kind of lead-on?
jtr7 on 20/3/2008 at 02:16
No mutox, there. It's the steam and or smoke from the pipes. Before that was the welder and his forge. But I believe you are correct in this way: The colors used
are a segue into the Metal Age.
Interesting, too, that at the beginning it shows a rust-colored gear, held aloft with holy esteem, and then a homeless man. The transistion places the homeless man's head centered within the gear, appearing to wrap his shoulders:
Inline Image:
http://img88.imageshack.us/img88/7215/cs140001yv5.pngNow for the TDS Mechanists.
MUSmechanist: "Mechanists
Though short-lived, the Mechanist movement brought advancements into wealthy households, until both the sect and the technology associated with it came to an abrupt end. Now curiosities, these steam and lightning powered niceties comprise some of the labor saving and security devices deployed by the Mechanists."
What I gather is that no one knows much, and those who do are not talking about it, for a myriad of reasons. I don't know why, in the Thief universe of TDS, a lot of old Hammerite technology is missing. Machinery found in both earlier games. The City continues to use some leftover technology from the Mechanists. One reason for much of the Mechanist stuff to have been removed is that there are no former Mechanists willing to maintain it anymore. Another is social embarrassment. Another is personal principle and political reasons. Another is religious beliefs.
SEAviktrolanote: "Ginny- If something happens to me, if I'm lost at sea or am unable to return for some reason, then make sure Edwina listens to the message I recorded onto that old Mechanist viktrola I put in the master bedroom. It's a sort of talking machine, and all she needs to do is turn it on, and she'll hear my voice - and my farewell to her.
Yours, Capt. Moira
PS: Make sure no one else is in the room listening when she plays it. The farewell is just for her."
WidowViktrola_001000,
m05v02a: "Bryant tells me you've left a message for me on the viktrola. Really, Robert, can't you just tell me yourself? That silly viktrola annoys me--why must we have that ugly Mechanist thing crouching in our bedroom? If your message is really so important then, then you'll tell me yourself at dinner. Yes, dinner, I'll have cook prepare all your favorites."
I get the sense from these two something we see in real life, where someone finds a relatively new technology creepy, difficult to learn, replacing a tradition, dehumanizing, socially degrading, and so on.
There are no other indications of how the people feel about the time of the Mechanists. The extreme makeover of The City to an almost pre-steam look and functionality may have to do with an extreme clean-up campaign on the part of the Hammers and those who have a hatred of all things Mechanist pushing to have it all removed from their view as they look at The City. We also have no reason to believe that the Keepers hadn't influenced some of it, and they may have removed special things from Soulforge before it could give anybody else any wild ideas, or be available to someone else later on.
TheGrimSmile on 22/3/2008 at 11:48
*blown away (again) by so much information*
With the head in the gear, I thought about it for a while but, as braindead as I am, I can't figure out exactly what it meant... that all who followed the gear were doomed to poverty or that the Mechanists picked anyone up... it strikes me now that he might of been one of the "people who won't be missed my anyone of consequence" as mentioned by Truart. In other words, a Servant.
Was the statue built as some random monument? Or was it a symbol of Mechanists appearing? Then again, someone had to have some good reason to just plop down a statue somewhere.
Thanks for all the TDS stuff. As for the viktrola in the mansion, I have to wonder if Captain what's-his-name got it on one of his little pirate runs. It does seem in ill taste to have anything Mechanist-made in your house, and I'm sure Garrett would think even worse of it. However, I thought that Karras' plan or what actually happened got out. Did they just find a building full of rust and suspect it to be him?
I wonder why Widow girl (forgot the name, Moria?) hated it so much. Maybe it's just ugly :erg:
jtr7 on 22/3/2008 at 18:50
The Mechanists worship the gear and the boiler, so the gear being held up, and the camera rising to meet it seem to communicate the rise of the the holy gear.:p
The Mechanists (the gearheads) enslave the homeless, yes, so you've put the two together the way I meant it.
Captain Robert Moira may have had a thing for novelties acquired on his journeys, or may have picked the viktrola up back when the Mechanists were making things for the nobles, or he traded something for it. His wife Edwina was probably aghast, hearing a voice played back might have creeped her out. There's not much to go on, here, but her reaction is realistic to the way we react to, say, the Big Dog robot in the other thread. Very cool, and very creepy.