Volca on 14/11/2006 at 20:00
Thanks for sharing your settings and the utility. I'll try if those help.
If so, I'll be VERY happy :thumb:
Volca on 14/11/2006 at 21:30
It works. Yipee.
Still it locked when picking up a knocked guard - probably sound releted issue.
Shouldn't this be in the FAQ? (together with compiling command for the less skilled: "gcc rungame.c -lXxf86vm -lpthread -o rungame")
Istvan Varga on 14/11/2006 at 22:24
Indeed, the ALSA driver in WINE may be the source of the lockups, at least that is what I found when using some versions; so, using OSS instead may improve stability. With my current setup, ALSA output seems to be stable, though (at least with DirectSound set to "emulation"), and I use that now.
jesper on 16/11/2006 at 16:35
"Thief 1 and 2 - Request for vote this vote request has been passed onto the TransGaming team
by jesperj on Sunday November 5, 2006 @ 10:30AM
Please vote to get Thief 1 and 2 to be better supported in Cedega."
Thank you for voting! The vote got passed on to Transgaming :-D. Hopefully they will do something about it.
I would of course prefer thief to run flawlessly on wine since it is not commercial software and I am an open source guy, but I don't mind Transgaming making it work on Cedega also ;-) Whoever makes it work first...
I have tried to run thief with Debian testing's version of wine and it runs fullscreen with sound, but it crashes randomly and also crashes as soon as I press escape so it is not playable. Will try with settings provided here and also other versions of Wine and follow up this thread with the results.
With latest version of Cedega I get weird graphics errors that can best be described as all lines getting repeated as I move the cursor around which looks very weird and is totally unusable.
Istvan Varga on 17/11/2006 at 13:30
Other than having different wine versions (I currently use 0.9.24), is it possible that the frequent crashes are caused by a CPU with dual cores or hyperthreading ? (
http://www.sharemation.com/IstvanV/rungame2.c) Here is a slightly modified version of the above mentioned utility, that tries to work around such problems. I could not test it, though, as I have an AMD Athlon64.