A.Stahl on 25/7/2021 at 08:03
I've just finished the "Darkstone Gem" campaign having in mind to make a walkthrough for it. The start was good, but, while moving through the missions, the maziness of them was increasing so much that I just wasn't able to describe the position of important things in the last (4th) mission. And no, that mission wasn't an absolutely boring all-look-alike maze of walls. It was a rather diverse-looking mega-building. But I caught myself on the thought that I wasn't capable to describe positions even in my native language, let alone English.
And we have the saddest situation imaginable: the mission that needs a walkthrough the most, just can't have it.
Obviously I've tried my best and it's better to have a nonideal description than nothing at all. But still, I have a huge request to mapmakers: if you really want to create a maze-tier map, please add some unique landmarks. Wall signs will suffice, no need for something super-creative... Just a note here, room number there, some unique painting. This kind of things will help drastically to alleviate the situation.
And if we have an author of "Darkstone Gem" here: will the campaign have the continuation or are you done with it?
A.Stahl on 25/7/2021 at 10:00
"Unholy Redemption" it was called.
fortuni on 25/7/2021 at 10:22
It's the same mission, Stealthy Business was what part 4 was called when DarkMax first released the Darkstone Gems: Chapter 1 campaign under the name of The Conflict, he then re-released the campaign under the title Unconventional Intermediator changing the name of mission 1 from Looking for Info to Profitable Lockdown and mission 4 form Stealthy Business to Unholy Redemption. Nothing like confusing people. :D