FireMage on 29/4/2015 at 19:04
Yes Ricebug! It's true! ^^ But Alas.. If lowered it... The "torso location" motion will looks bad :/ A terrific limit in the dark engine..
With my oger, I get a moment a version where the bulge go up for strange reason... So I was obliged to make it upper... :nono:
And if I try to change the plane limits to adapt it as I wish to, I have discovered if you do it with arms, head and legs, it will pass! but if you do that with the torso, the mesh will be "broken"... :erg:
I can try to do better, but I fear that you have to use this first version temporary... ^^''
In the worst case, I could fake it by reducing the height of Garrett's legs... Hmmm....