gunsmoke on 29/7/2009 at 20:53
I grew up on Megamania, Stampede (my Mother had an Atari Record in it for some time!), River Raid, mostly. I had ~ 30 Atari games. When I was 11 (1986), I got an NES. SMB, LoZ, Gun.Smoke, Faxanadu, Dragon Warrior, Contra, Metal Gear, became classics.
Sulphur on 29/7/2009 at 20:59
I grew up with Mario Bros and Digger on the NES - it was called a 'Samurai' here. We usually brought it out during our summer vacations.
Mostly, I remember stealing jelly beans from the high jar in the kitchen that my mom had specifically told me not to ever touch while my brother booted up Mario, and then wheedling him into letting me have a turn, but inevitably sucking so horribly at it that he'd just wrest the controller away from me and I had to go back to chomping jelly beans and looking all sullen until my mom discovered I'd eaten all the candy again and booted me outside to enjoy a nice, slow summer broil.
gunsmoke on 29/7/2009 at 21:22
But were you
Quote:
whoring your graphics, yo
?
That's what I wanna know. :p
demagogue on 29/7/2009 at 23:21
Yes, but aren't all the classics that you guys are mentioning really not in the same category as contemporary games? I really liked the classic Duck Tails, too; but when I look at Disney's recent track (
http://disney.go.com/disneyinteractivestudios/) record, I just don't see much to excite me. Maybe Tron 2.0, though that was made with an outside studio.
fett on 30/7/2009 at 04:30
I'm playing Yoshi's story right now and it kicks ass. Would love to see Specter or Levine try their hand at something along those lines.
EvaUnit02 on 30/7/2009 at 05:46
Quote Posted by demagogue
Yes, but aren't all the classics that you guys are mentioning really not in the same category as contemporary games? I really liked the classic Duck Tails, too; but when I look at Disney's recent track (
http://disney.go.com/disneyinteractivestudios/) record, I just don't see much to excite me. Maybe Tron 2.0, though that was made with an outside studio.
Tron 2.0 isn't a contemporary game either. 2005 in computer years was a million years ago, the way in which blockbuster games are developed and who they are marketed to has changed dramatically.
You should be looking at titles like Turok (2008) and Pure. I can't speak of Pure, but Turok was basically Gears of War with dinosaurs, longbow and knife play, married together by a raft of bad game design decisions (i.e. the player can lose his barrings easily, poorly placed checkpoints). Hardly an example of the "polished to a sheen" argument that you've been applying to games developed by Disney.
P.S. It's Duck
Tales.
Morgoth on 30/7/2009 at 07:54
If this game is a Wii exclusive then WS can suck my penis.
gunsmoke on 30/7/2009 at 09:11
Quote Posted by fett
I'm playing Yoshi's story right now and it kicks ass.
Hahahaha...no. That is the most simplistic, boring platformer Nintendo ever made.
Matthew on 30/7/2009 at 09:33
Quote Posted by Morgoth
If this game is a Wii exclusive then WS can suck my penis.
Awww, poor baby.
Xenith on 30/7/2009 at 13:34
I've been wondering, since I heard about this, how it's going to work. I mean if they'll market it for kids it will make sense, but if they're going for something different and for more mature audiences (mech elephant climbing a wall with silent-hill-ish claws; half-borned steampunk goofy that seems like it's being moved around by a miniature shoggoth that resides within the tin body) I really don't know how they're going to pull it off. You can't take a teddy bear and turn it into drama movie star unless you're trying to create an internet meme out of it or just go over the top and do something terribly creepy or terribly silly.
Also, it will obviously present some touching story where the player has to get involved with the characters and feel for them and all those things. This and all of the above... I don't know they're going to mix.
Unless of course everything turns out something like The Longest Journey (talking about the first game, atmosphere and story feel wise) which personally I hate beyond belief.