Azaran on 4/10/2010 at 07:57
Quote Posted by Sneaksie
AFAIK it was fixed in the first patch for TDP and TG has this fix as well, so no lightning Garrett anymore.
Weird. My copy of TG still has it. Didn't know there was a fix for it
bob_doe_nz on 4/10/2010 at 09:00
I think they fixed it in T2. But in TDP and Gold it's still there.
Melan on 5/10/2010 at 06:05
The third screenshot looks more like the upper floor of Cragscleft to me, but good point. I wonder if the mages predate the screwed up Lewis Carrol monsters (e.g. bugbeasts, rat-apes, craymen and exploding frogs) in the design process, and come from an earlier idea about the Thief world.
Winter Cat on 5/10/2010 at 07:32
The screenshots look so nostalgic. I'd much like Dark Camelot to be released, in order to play it and to feel the nostalgy, to see how everything was before Thief.
Azaran on 8/10/2010 at 07:28
I don't think I've seen him die so many times in 1 video :laff:
Thor on 8/10/2010 at 07:46
Well he just died at the end because of that awkward spot with the lava. It was epic though. I think he has to master the "walk" function however.
Best moment for me:
*Khad sees spiders*
"No thanks, I'm taking my chances with the waterfall, thank you." (or something like that)
Azaran on 8/10/2010 at 09:26
What was also epic, in spite of all the lava deaths, was his narrow escape from the burricks. I couldn't believe he actually pulled that off