Vernon on 24/10/2010 at 18:28
Think of the shit he would get for not finishing what he started. He's a goon superstar now - I don't think he has any plans for ostracization any time soon
Platinumoxicity on 24/10/2010 at 21:00
Even if Khad would play Thief 2 also, I don't think he'd ever figure out that for mantling there needs to be enough space on the surface and you need to face directly at the wall that you're mantling. It's so pathetic to see him do the same mistake over and over again and whine about it when remembering that I learned how the semi-broken mantling works during the first mission in the demo. When I was 10 years old.
Beleg Cúthalion on 26/10/2010 at 07:11
Quote Posted by Platinumoxicity
Even if Khad would play Thief 2 also, I don't think he'd ever figure out that for mantling there needs to be enough space on the surface and you need to face directly at the wall that you're mantling. It's so pathetic to see him do the same mistake over and over again and whine about it when remembering that I learned how the semi-broken mantling works during the first mission in the demo. When I was 10 years old.
I guess there are even people who never learned to turn first then walk into the opposite direction in TDS and still whined about the broken movement control. :p But yes, I know, this is completely
different...:rolleyes:
Goldmoon Dawn on 26/10/2010 at 08:08
The funny thing for me is that even though this guy doesnt have a freakin' clue and bashes the game any chance he can, he *still* freaks out over an already dead spider. LOL Behold the inherent power of the Dark Project.
I cant wait until this guy gets his eye ripped out. :ebil:
Thor on 26/10/2010 at 08:31
Meh... I'm disappointed that he BJed Raoul :/
Koki on 26/10/2010 at 08:45
Is it just me or this is the most MODERN GAMING CHILD video so far?
Wille on 26/10/2010 at 09:52
Remember to use spoiler tags for any story related events :mad:.
SeriousCallersOnly on 26/10/2010 at 11:17
I think he complains too much about the mantling. Yeah it is bad, especially on inclined walls or oblique jumps, but thief wouldn't be thief if it was easy to master. When he slowed down at the beginning of the lost caverns when going up the waterfall walls there was a sequence where he jumped 5 walls in succession perfectly: he slowed down, faced the wall directly and kept the jump button presses the needed time, and no longer. IF thief used the "accessible" retarded commands common nowadays there would be no satisfaction in mastery, just press once to execute a canned animation that you can't fail, even if you stop pressing, or press 4 times before the animation ends for that matter: treats the game as a game instead of a simulation.
Hell he was complaining he couldn't change his trajectory in the fucking air.
What is this idiocy?! I eagerly await reports of the commands from thief 4, bet it's shit like the described above, so it's easy to master even if you have ADHD.
Also disappointing lack of stealth. It's a viable playing style sure, but the game is most tense when you at least attempt to ghost. Wish there could be a dynamic objective put in ddfix for that.
cast on 26/10/2010 at 11:30
Khad - LoudFloors
0:1
And I think Raoul well deserved the treatment he received. There's no key, but I wouldn't expect to see Khad using secret passages anyway...