Lanfear on 15/11/2006 at 19:18
Thank you SinisterShadow - off to download now - yippeeee! :D
Eiji on 18/4/2007 at 21:53
the thing about this one I liked was the fact it used a different sound for the blackjack....
(it sounded like the sound you get when you hit a guard with a KO-proof helmet)..
now HOW does that get done?
R Soul on 18/4/2007 at 23:16
It was actually quite simple. I just copied one of the properties of the no-KO guards to the regular guards. You'll notice how the people without helmets still provide the usual thud.
I did it because as well as being more realistic, it made things just a little bit harder.
fortuni on 30/1/2022 at 21:12
Little dml to fix end game pockets count (should be 2 pockets on each difficulty, not 1).
Code:
DML1
//T2 FM: Dangerous Conditions (Water Contest) by Robin Collier (R Soul) / Fixes: miss17.mis.dml
//pickpocketing
-Link 195 187 "ControlDevice"