Water Contest - In These Enlightened Times Sept. 22/06 - by john9818a
Nightwalker on 27/9/2006 at 18:48
suewan - Try shooting a couple of water arrows at it.
Nameless_Voice on 27/9/2006 at 18:55
Is it just me, or was the ambient sound in this mission insanely loud?
john9818a on 27/9/2006 at 19:56
TNT had the same problem. Is this one of the FM's with OGG files? I forgot and used darkloader 4.1. I've been too lazy to install 4.3 even though I downloaded it. :o
Nameless_Voice on 27/9/2006 at 20:05
No oggs, they're all wave files.
Yandros on 27/9/2006 at 20:52
Quote Posted by Nameless_Voice
Is it just me, or was the ambient sound in this mission insanely loud?
Yes, when the mission began I ripped the headphones off my head before adjusting the volume.
Quote Posted by john9818a
I forgot and used darkloader 4.1. I've been too lazy to install 4.3 even though I downloaded it. :o
:nono:
suewan on 28/9/2006 at 08:40
Quote Posted by Nameless_Voice
Is it just me, or was the ambient sound in this mission insanely loud?
I have a hearing problem so I didn't notice that. I usually have the opposite problem straining to hear relevant conversations in games. That's usually my biggest problem which I have to reload a few times to catch the conversations, despite the volume being on loud as possible. I must drive my neighbours to distraction.
OH yes, thanks Nightwalker, I would never thought of that!
Florian on 28/9/2006 at 08:45
Is the Teleporter still usable after killing the ghosts with the ankhs, because the particle effect is gone actually?
john9818a on 28/9/2006 at 08:56
I'm using headphones too and didn't notice any loud noise. :confused:
I take back my earlier comment. I do have DarkLoader 4.2 installed as well as GarrettLoader. :) I've downloaded 4.3 just recently, but had too many projects going on.
Nameless_Voice on 28/9/2006 at 09:20
I didn't mean the important sound such as conversations and such, those were the perfect volume (and that conversation was particularly good!) - I meant the ambient sound such as the frogs croaking outside so loud you couldn't hear anything else when standing next to the ambient point...
TheNightTerror on 28/9/2006 at 09:30
I have my ambient sound volume slider turned way down, quiet enough that I can barely hear it, (only turn it up for testing my own FMs and when someone has some particularly good custom stuff) but I still thought the ambients were a decent volume. I toyed with the idea of using a regular in game sound effect for an environmental sound, and I nearly blew the headphones right off my head in the process, maybe something similar happened here? :o