Water Contest - In These Enlightened Times Sept. 22/06 - by john9818a
Nameless_Voice on 28/9/2006 at 12:22
I'm assuming the author had their ambient sound slider really, really low (the proper position is around halfway IIRC) and made the sound really, really loud to compensate for their own mis-set slider.
Of course, I also always turn my PC's volume up high to play Thief.
The_Dude on 28/9/2006 at 17:23
Hmmmm. Are the last two posts related?
TheNightTerror on 28/9/2006 at 19:15
What do you mean? :sly:
The_Dude on 28/9/2006 at 22:53
I mean... are those two posts related? :cool:
That's another author sussed.....
TheNightTerror on 28/9/2006 at 22:58
But . . . :o I asked for help! How could I . . . :o
dlw6 on 1/10/2006 at 04:34
I did a full reinstall of T2 and Garrettloader and now, all the textures work fine. I finished it in an hour. This was a great mission with nice atmosphere; the journal was a great imitation of Lovecraft's style. I really enjoyed all the new content and the new gameplay concepts.
The only real problem after the reinstall was that the "special gem" didn't do anything for me no matter where or how I used it. I would also have appreciated air pockets in a couple of places. But these are minor things.
The swamp ambient with the frogs was a bit loud but the ambient volume control worked.
Don
Nightwalker on 1/10/2006 at 14:24
The gem should make it easier to see underwater. You just need to be underwater, then "Use" it while it's up in your inventory. When you can see properly, you can find 3 breath potions to get you through the long swims. I expect that you'd only find 1 without being able to see underwater clearly.
bdkl on 1/10/2006 at 14:43
Not a bad mission . The gem and especially the alphabet puzzle fit about as well in the story line for me a clunky old thumb. Its nice to add bells and whistles to missions , but in the end nice smooth gameplay trumps all . A little bit of ground fog and some improved sounds could have done alot for the atmosphere of the mission .
snowcap21 on 1/10/2006 at 20:30
I liked the frog sound.:) Those letters and book are well written, I enjoyed reading them! The wooden floors and the architecture of the building fitted well with the earthy atmosphere of the swamp.
Unfortunalty I seem to have missed the conversation in game, I'll go looking for the file now.
Dafydd on 2/10/2006 at 11:39
I'm still missing a secret, even though I have all three hidden objectives -- there are three, right?
Incidentally, that stat read "3 out of 3" even before I found the third one.
Can somebody post a list of all the secrets? I wonder if my missing loot is in the one I missed. I remember I flipped a torch, and I think I clicked on a couple of those little door things embedded in the wall in the Cthulhu-statue room.
Thanks,
Dafydd